13 costumes found for Lars
Limited costume
Collab
Added 06/09/2023 (about 1 year ago)
60450
5982
4462
1300
Skill
Deal 150% damage to one enemy 4 times. Increase dmg of 2x or more chains by 20% (45 seconds) for all allies. Increase all allies' attack by 20% (45 seconds) when own affinity is wind.
Abilities
Damage up by 50% on chain attacks of 4 or more, while equipped with a wind-affinity main weapon.
All allies' agility up by 30%.
Awakening
Chance of a 3/4/5-chain occurring up by 5% each for all allies.
Increase wind damage by 35% for 30 seconds.
PvP Agility Snipers
View tierlist1000 base agility + 150 agility from rank bonus + 300 permanent agility from soldier passive skill
PvP Turret
View tierlistThis costume has a unique Pursuit passive that only activates with 4 or more hits while wielding a wind weapon, making wind weapons with 4/5 hits per skill a prime choice for this costume.
PvE
View tierlistPvE
View tierlistDamage Buff
PvE
View tierlistElemental Support
PvE
View tierlistElemental DPS
PvP Support
View tierlistAgility Support
Costume's weapon
29721
2764
2101
Skills
Deal 50% damage to one enemy 5 times and increase your agility by 30% (10 seconds).
Deal 55% damage to one enemy 4 times.
Abilities
Increases chance normal atk will be 3-chain or more by 5%.
Agility up by 20% for 60 seconds.
Reduce the effect of Burden: Corrosive Smog.
Refining Ability
Reduce the effect of Burden: Debilitating Bane.
Statistics
Level 70
No ascensionLevel 90
Max ascensionLevel 100
Max ascension + ExaltedTemp abilities and rank bonuses are not included in the stats.
Rank bonuses
Karma
Slot n°1
Agility 150, Attack 10%
Agility 125, Attack 7%
Agility 100, Attack 5%
Attack 10%, Critical Rate 5%
Attack 7%, Critical Rate 4%
Attack 5%, Critical Rate 3%
Critical Damage 10%, Critical Rate 5%
Critical Damage 7%, Critical Rate 4%
Critical Damage 5%, Critical Rate 3%
Attack 10%, Critical Damage 10%
Attack 7%, Critical Damage 7%
Attack 5%, Critical Damage 5%
Agility 150, Critical Damage 10%
Agility 125, Critical Damage 7%
Agility 100, Critical Damage 5%
Slot n°2
Character skill gauge needed reduced by 8% while equipped with a wind-affinity main weapon.
Character skill gauge needed reduced by 6% while equipped with a wind-affinity main weapon.
Character skill gauge needed reduced by 5% while equipped with a wind-affinity main weapon.
Skill cooldown time reduced by 8% while equipped with a wind-affinity main weapon.
Skill cooldown time reduced by 6% while equipped with a wind-affinity main weapon.
Skill cooldown time reduced by 5% while equipped with a wind-affinity main weapon.
Damage up by 20% when HP is above 70%.
Damage up by 15% when HP is above 70%.
Damage up by 10% when HP is above 70%.
Damage up by 20% when HP is below 60%.
Damage up by 15% when HP is below 60%.
Damage up by 10% when HP is below 60%.
Damage up by 20% on chain attacks of 3 or more.
Damage up by 15% on chain attacks of 3 or more.
Damage up by 10% on chain attacks of 3 or more.
Slot n°3
Reduces the likelihood of being afflicted by burn by 60%.
Reduces the likelihood of being afflicted by burn by 50%.
Reduces the likelihood of being afflicted by burn by 40%.
Reduces the likelihood of being afflicted by stun by 60%.
Reduces the likelihood of being afflicted by stun by 50%.
Reduces the likelihood of being afflicted by stun by 40%.
Damage taken reduced 10% 3 times at the start of a wave.
Damage taken reduced 8% 3 times at the start of a wave.
Damage taken reduced 6% 3 times at the start of a wave.
Chance of a 3/4/5-chain occurring up by 3% each for all allies.
Chance of a 3/4/5-chain occurring up by 2% each for all allies.
Chance of a 3/4/5-chain occurring up by 1% each for all allies.
Water damage taken down by 8%.
Water damage taken down by 6%.
Water damage taken down by 5%.
Skill cooldown time reduced by 30%.
Skill cooldown time reduced by 24%.
Skill cooldown time reduced by 18%.
Costume source
Premium Summons: Final Fantasy XIV (Crossover) Vol. 2
Ended about 1 year ago
38 days
6/9/2023 - 7/18/2023
Costume story
The boy walks a path of revenge. All the power he holds is for
his own sake; everything in his way is cut down with his blade.
He has no intention of assisting wounded comrades.
But once in a while—once in a rare, rare while—his true
personality manages to shine through.
"C'mon. You know now's not the time to be hurt."
He helps his fellows in a blunt manner, complaining all the
while that he would never have to do any of this if the
support soldiers would just do their goddamn jobs...