Deal 45% dmg to one enemy 5 times and cause them to take 15% more dmg from dark attacks (30 sec.).
Deal 35% damage to one enemy 4 times and increase all allies' attack by 30% for 30 seconds.
Dark damage dealt up by 30%.
HP up by 15%.
Reduce the effect of Burden: Miasma of Indolence.
Level 70 (No ascension)
Level 90 (Max ascension)
Timed or conditional passives are not included in the stats.
A dying town sits in the middle of a wasteland.
A kind boy is lost in thought,
cradling the corpse of a girl—his friend.
As a final favor, he decides to bury her in her favorite spot.
The adults have forgotten how to mourn the dead,
but are still touched by the boy's kindness.
They decide to visit the nearby graves once
in a while to ensure their deceased's peaceful rest.
But soon, incidents of grave-robbing and animal attacks
begin to rise,
so the boy asks them to place all the graves in a single
spot where he can ensure the dead remain undisturbed.
In time, people avoid the graves,
for the curses of the gravekeeper keep them away.
The boy, now an old man,
tries to think of a way to bring them back,
but dies without an answer. There is no funeral.