WATER
GUN
EXYurie
Reborn Leader

Added 07/14/2022 (over 1 year ago)

hp
HP

55769

atk
ATK

5403

vit
DEF

4487

agi
AGI

1000

Skill

Lv. 15/15
Edict: White

Deal 120% damage to one enemy 5 times and reduce defense by 45% for 30 seconds.

?
Gauge: A
18001440

Abilities

Lv. 4/4
Vigor

Attack up by 20%.

Lv. 4/4
Blaze Guard

Fire damage taken down by 25%.

Awakening

3
Toughness

HP up by 15%.

5
Debris: Blaze Guard ChunkDebris: Blaze Guard Chunk
Debris: Blaze Guard Chunk

Fire damage taken down by 5%.

Reborn Leader (Reborn Leader) illustration
Star rarity lvl 4
Star rarity lvl 4
Star rarity lvl 4
Star rarity lvl 4

    Costume's weapon

    Leader's White Key IV thumbnail
    Star rarity lvl 5
    Star rarity lvl 5
    Star rarity lvl 5
    Star rarity lvl 5
    Star rarity lvl 5
    WATER
    GUN
    WATER
    EXLeader's White Key IV
    hp
    HP

    30723

    atk
    ATK

    2453

    vit
    DEF

    1520

    Skills

    Lv. 15/15
    White-Key L. Boon x5

    Deal 100% damage to one enemy 5 times and increase your water damage by 50% for 15 seconds.

    Cooldown: 23s
    Lv. 15/15
    White-Key Fatality x5

    Deal 100% damage to one enemy 5 times and increase damage dealt by critical hits by 30% for 15 seconds.

    Cooldown: 23s

    Abilities

    Lv. 15/15
    Haste

    Skill cooldown time down by 10%.

    Lv. 15/15
    Fatal

    Critical hit damage up by 20%.

    Lv. 15/15
    Barrier: Curtain of Darkness Rank 2

    Reduce the effect of Burden: Curtain of Darkness.

    Statistics

    Level 70

    No ascension
    HPHP
    45300
    AttackAttack
    4061
    DefenseDefense
    3644
    AgilityAgility
    1000
    Critical RateCritical Rate
    10%
    Critical DamageCritical Damage
    150%
    Evasion RateEvasion Rate
    10%

    Level 90

    Max ascension
    HPHP
    55769
    AttackAttack
    5403
    DefenseDefense
    4487
    AgilityAgility
    1000
    Critical RateCritical Rate
    10%
    Critical DamageCritical Damage
    150%
    Evasion RateEvasion Rate
    10%

    Level 100

    Max ascension + Exalted
    HPHP
    59971
    AttackAttack
    5809
    DefenseDefense
    4823
    AgilityAgility
    1000
    Critical RateCritical Rate
    10%
    Critical DamageCritical Damage
    150%
    Evasion RateEvasion Rate
    10%

    Temp abilities and rank bonuses are not included in the stats.

    Rank bonuses

    Attack +1%
    Agility +2%
    Attack +100
    HP +2%
    Agility +100
    Attack +2%
    Critical hit rate +2%
    Agility +2%
    HP +2%
    Attack +2%

    Karma

    Slot n°1

    • Agility 150, Attack 20%

    • Agility 125, Attack 14%

    • Agility 100, Attack 10%

    • Attack 20%, Critical Rate 10%

    • Attack 14%, Critical Rate 8%

    • Attack 10%, Critical Rate 6%

    • Critical Damage 20%, Critical Rate 10%

    • Critical Damage 14%, Critical Rate 8%

    • Critical Damage 10%, Critical Rate 6%

    • Attack 20%, Critical Damage 20%

    • Attack 14%, Critical Damage 14%

    • Attack 10%, Critical Damage 10%

    • Agility 150, Critical Damage 20%

    • Agility 125, Critical Damage 14%

    • Agility 100, Critical Damage 10%

    Slot n°2

    • Character skill gauge needed reduced by 8% while equipped with a water-affinity main weapon.

    • Character skill gauge needed reduced by 6% while equipped with a water-affinity main weapon.

    • Character skill gauge needed reduced by 5% while equipped with a water-affinity main weapon.

    • Skill cooldown time reduced by 8% while equipped with a water-affinity main weapon.

    • Skill cooldown time reduced by 6% while equipped with a water-affinity main weapon.

    • Skill cooldown time reduced by 5% while equipped with a water-affinity main weapon.

    • Damage up by 30% when HP is above 70%.

    • Damage up by 24% when HP is above 70%.

    • Damage up by 18% when HP is above 70%.

    • Damage up by 30% when HP is below 60%.

    • Damage up by 24% when HP is below 60%.

    • Damage up by 18% when HP is below 60%.

    • Damage up by 30% on chain attacks of 3 or more.

    • Damage up by 24% on chain attacks of 3 or more.

    • Damage up by 18% on chain attacks of 3 or more.

    Slot n°3

    • Reduces the likelihood of being afflicted by burn by 50%.

    • Reduces the likelihood of being afflicted by burn by 40%.

    • Reduces the likelihood of being afflicted by burn by 30%.

    • Reduces the likelihood of being afflicted by stun by 50%.

    • Reduces the likelihood of being afflicted by stun by 40%.

    • Reduces the likelihood of being afflicted by stun by 30%.

    • Damage taken reduced 12% 3 times at the start of a wave.

    • Damage taken reduced 10% 3 times at the start of a wave.

    • Damage taken reduced 8% 3 times at the start of a wave.

    • Chance of a 3/4/5-chain occurring up by 3% each for all allies.

    • Chance of a 3/4/5-chain occurring up by 2% each for all allies.

    • Chance of a 3/4/5-chain occurring up by 1% each for all allies.

    • Extends the duration of status-boosting effects you use by 15 seconds.

    • Extends the duration of status-boosting effects you use by 10 seconds.

    • Extends the duration of status-boosting effects you use by 8 seconds.

    • Skill cooldown time reduced by 30%.

    • Skill cooldown time reduced by 24%.

    • Skill cooldown time reduced by 18%.

    Costume source

    chapter icon

    Chapter n°16

    EX Character Quests > Dark Memory Quests >Yurie > Dark Trial: Hard

    Costume story

    Reborn Leader thumbnail

    This is the story of when she was first activated.

    She was born into pain.
    A pain created by the very people who would cling to her.
    It stemmed from her missing right eye.
    From how her people depended on her utterly.
    From how no one understood her desire.

    So she began to walk in the long, long dark.
    She did not understand what she was missing.
    Nor did she know why her people looked at her as they did.