DARK
BIG_SWORD
Yudil
Divine Boor
Limited

Limited costume

Added 10/31/2023 (10 months ago)

hp
HP

72324

atk
ATK

8136

vit
DEF

4267

agi
AGI

1200

Skill

Lv. 15/15
Ephemeral Coil

Deal 250% damage to one enemy 4 times. Increase all allies' attack by 30% (30 seconds). All allies enter a dauntless state (30 seconds) when own affinity is dark. 50% gauge increase at battle start.

?
Gauge: B
13501080

Abilities

Lv. 4/4
Valiance

All allies' attack up by 25%.

Lv. 4/4
Void Onslaught

All allies with the same affinity will get damage up by 15% on chain attacks of 4 or more, while equipped with a dark-affinity main weapon (180 seconds).

Awakening

3
Fleetfoot

Agility up by 15% for 60 seconds.

5
Debris: Fleetfoot ChunkDebris: Fleetfoot Chunk
Debris: Fleetfoot Chunk

Agility up by 25% for 30 seconds.

Divine Boor (Divine Boor) illustration
Star rarity lvl 4
Star rarity lvl 4
Star rarity lvl 4
Star rarity lvl 4
  • PvP Agility Snipers

    SS
    View tierlist

    1200 base agility will facilitate building him as a fast unit, by multiplying every agi % source from weapons / supports passives by 20%, and his a3 complements this fairly well. Has potential to be fast while also having a full haste to get both skills in and being able to activate his CS - which is pretty much an instant win button if it gets off early on.

    Note: He needs 8% Character skill gauge reduction from Karma to be able to cast his character skill after firing the second skill.

  • PvP Turret

    SSS
    View tierlist

    His ability to have his CS ready after the second skill is fired (while having 8% CS First Strike Karma) makes him a high priority threat.

  • PvP Support

    Offensive Support

    View tierlist

    Very strong in turning the tides of the battle with the insane 30s team dauntless (immortal), Ideally paired with DQX Sarafa to buy him enough time, or another tank like Bloody Griff or Festive Levania. He should be built full haste in order to be able to queue both his skills before the enemy start of game character skills have resolved, followed by Sarafa / other tank's provoke. Usually run with Subjugation fists as main hand for the quickest cooldowns.

    Note: He needs 8% Character skill gauge reduction from Karma to be able to cast his character skill after firing the second skill.

    1200 base agility allows him to also be fairly fast with some haste / agi weapons (Black Lily) and an agility debris, to avoid being sniped.

  • PvP Support

    Defensive Support

    View tierlist

    Very strong in turning the tides of the battle with the insane 30s team dauntless (immortal), Ideally paired with DQX Sarafa to buy him enough time, or another tank like Bloody Griff or Festive Levania. He should be built full haste in order to be able to queue both his skills before the enemy start of game character skills have resolved, followed by Sarafa / other tank's provoke. Usually run with Subjugation fists as main hand for the quickest cooldowns.

    Note: He needs 8% Character skill gauge reduction from Karma to be able to cast his character skill after firing the second skill.

    1200 base agility allows him to also be fairly fast with some haste / agi weapons (Black Lily) and an agility debris, to avoid being sniped.

Costume's weapon

Mausoleum Key thumbnail
Star rarity lvl 5
Star rarity lvl 5
Star rarity lvl 5
Star rarity lvl 5
Star rarity lvl 5
DARK
BIG_SWORD
DARK
Mausoleum Key
hp
HP

35412

atk
ATK

3654

vit
DEF

2031

Skills

Lv. 15/15
Mausoleum C. Vigor x5

Deal 90% dmg x5 to one enemy. If your HP is 70% or lower, dmg increases the lower your HP is (up to 60%).

Cooldown: 26s
Lv. 15/15
Mausoleum Vigor x4

Deal 45% damage to one enemy 4 times and increase your attack by 30% (30 seconds).

Cooldown: 18s

Abilities

Lv. 15/15
Void Boon

Dark damage dealt up by 30%.

Lv. 15/15
Void Haste

Skill cooldown time reduced by 10% while equipped with a dark-affinity main weapon.

Lv. 15/15
Barrier: Curtain of Darkness Rank 4

Reduce the effect of Burden: Curtain of Darkness.

Refining Ability

Barrier: Corrosive Smog Rank 4

Reduce the effect of Burden: Corrosive Smog.

Statistics

Level 70

No ascension
HPHP
58748
AttackAttack
6011
DefenseDefense
3467
AgilityAgility
1200
Critical RateCritical Rate
10%
Critical DamageCritical Damage
150%
Evasion RateEvasion Rate
10%

Level 90

Max ascension
HPHP
72324
AttackAttack
8136
DefenseDefense
4267
AgilityAgility
1200
Critical RateCritical Rate
10%
Critical DamageCritical Damage
150%
Evasion RateEvasion Rate
10%

Level 100

Max ascension + Exalted
HPHP
77773
AttackAttack
8747
DefenseDefense
4588
AgilityAgility
1200
Critical RateCritical Rate
10%
Critical DamageCritical Damage
150%
Evasion RateEvasion Rate
10%

Temp abilities and rank bonuses are not included in the stats.

Rank bonuses

Attack +1%
Defense +2%
Attack +100
HP +2%
Defense +100
Attack +2%
Critical hit rate +2%
Defense +2%
HP +2%
Attack +2%

Karma

Slot n°1

  • Agility 150, Attack 10%

  • Agility 125, Attack 7%

  • Agility 100, Attack 5%

  • Attack 10%, Critical Rate 5%

  • Attack 7%, Critical Rate 4%

  • Attack 5%, Critical Rate 3%

  • Critical Damage 10%, Critical Rate 5%

  • Critical Damage 7%, Critical Rate 4%

  • Critical Damage 5%, Critical Rate 3%

  • Attack 10%, Critical Damage 10%

  • Attack 7%, Critical Damage 7%

  • Attack 5%, Critical Damage 5%

  • Agility 150, Critical Damage 10%

  • Agility 125, Critical Damage 7%

  • Agility 100, Critical Damage 5%

Slot n°2

  • Damage up by 20% when HP is above 70%.

  • Damage up by 15% when HP is above 70%.

  • Damage up by 10% when HP is above 70%.

  • Damage up by 20% when HP is below 60%.

  • Damage up by 15% when HP is below 60%.

  • Damage up by 10% when HP is below 60%.

  • Character skill gauge needed reduced by 8% while equipped with a dark-affinity main weapon.

  • Character skill gauge needed reduced by 6% while equipped with a dark-affinity main weapon.

  • Character skill gauge needed reduced by 5% while equipped with a dark-affinity main weapon.

  • Damage up by 20% on chain attacks of 3 or more.

  • Damage up by 15% on chain attacks of 3 or more.

  • Damage up by 10% on chain attacks of 3 or more.

  • Extends the duration of status-boosting effects you use by 15 seconds.

  • Extends the duration of status-boosting effects you use by 10 seconds.

  • Extends the duration of status-boosting effects you use by 8 seconds.

Slot n°3

  • Reduces the likelihood of being afflicted by poison by 60%.

  • Reduces the likelihood of being afflicted by poison by 50%.

  • Reduces the likelihood of being afflicted by poison by 40%.

  • Reduces the likelihood of being afflicted by blind by 60%.

  • Reduces the likelihood of being afflicted by blind by 50%.

  • Reduces the likelihood of being afflicted by blind by 40%.

  • Damage taken reduced 10% 3 times at the start of a wave.

  • Damage taken reduced 8% 3 times at the start of a wave.

  • Damage taken reduced 6% 3 times at the start of a wave.

  • Chance of a 3/4/5-chain occurring up by 3% each for all allies.

  • Chance of a 3/4/5-chain occurring up by 2% each for all allies.

  • Chance of a 3/4/5-chain occurring up by 1% each for all allies.

  • Light damage taken down by 8%.

  • Light damage taken down by 6%.

  • Light damage taken down by 5%.

  • Skill cooldown time reduced by 30%.

  • Skill cooldown time reduced by 24%.

  • Skill cooldown time reduced by 18%.

Costume source

Premium Summons: Divine Boor

Ended 9 months ago

19 days

10/31/2023 - 11/20/2023

Premium Summons: Divine Boor thumbnailView event

Costume story

Divine Boor thumbnail

I can't stop.
I can't turn back now.
For there is only sand that will swallow you whole.

──────────────────────────────

If only I could see her again.
If only I could see her smile.
Trivial, immutable wishes that sink silently
to the bottom of the sea.