WATER
STAFF
Saryu
Fabled Witch
Limited

Limited costume

Collab

Added 11/11/2022 (almost 2 years ago)

hp
HP

72656

atk
ATK

4847

vit
DEF

3683

agi
AGI

1200

Skill

Lv. 15/15
Azure Reverie

Increase all allies' atk by 20% for 60 sec and increases all allies' water dmg by 25% for 60 sec. Also reduces all allies' skill cooldown time by 20% when own affinity is water.

?
Gauge: C
1200960

Abilities

Lv. 4/4
Assault

All allies' critical rates up by 10%.

Lv. 4/4
Soldier

All allies' agility up by 20%.

Awakening

3
Valiance

All allies' attack up by 10% for 60 seconds.

5
Debris: Fleetfoot ChunkDebris: Fleetfoot Chunk
Debris: Fleetfoot Chunk

Agility up by 10%.

Fabled Witch (Fabled Witch) illustration
Star rarity lvl 4
Star rarity lvl 4
Star rarity lvl 4
Star rarity lvl 4
  • PvP Agility Snipers

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    1000 base agility + 40 agility from rank bonus + 200 permanent agility from soldier passive

Costume's weapon

Staff of Bondage thumbnail
Star rarity lvl 5
Star rarity lvl 5
Star rarity lvl 5
Star rarity lvl 5
Star rarity lvl 5
WATER
STAFF
WATER
Staff of Bondage
hp
HP

39642

atk
ATK

1798

vit
DEF

2037

Skills

Lv. 15/15
Bondage Bold Vigor x5

40% dmg to one enemy 5 times. When your HP is 70% or higher, dmg up the higher your HP is (up to 20%).

Cooldown: 18s
Lv. 15/15
Bondage Blitz x4

Deal 55% damage to one enemy 4 times.

Cooldown: 14s

Abilities

Lv. 15/15
Liquid Boon

Water damage dealt up by 30%.

Lv. 15/15
Fleetfoot

Agility up by 20% for 60 seconds.

Lv. 15/15
Barrier: Corrosive Smog Rank 4

Reduce the effect of Burden: Corrosive Smog.

Refining Ability

Barrier: Miasma of Indolence Rank 4

Reduce the effect of Burden: Miasma of Indolence.

Statistics

Level 70

No ascension
HPHP
59018
AttackAttack
3937
DefenseDefense
2992
AgilityAgility
1000
Critical RateCritical Rate
16%
Critical DamageCritical Damage
150%
Evasion RateEvasion Rate
10%

Level 90

Max ascension
HPHP
72656
AttackAttack
4847
DefenseDefense
3683
AgilityAgility
1200
Critical RateCritical Rate
20%
Critical DamageCritical Damage
150%
Evasion RateEvasion Rate
10%

Level 100

Max ascension + Exalted
HPHP
78130
AttackAttack
5212
DefenseDefense
3960
AgilityAgility
1200
Critical RateCritical Rate
20%
Critical DamageCritical Damage
150%
Evasion RateEvasion Rate
10%

Temp abilities and rank bonuses are not included in the stats.

Rank bonuses

HP +1%
Defense +2%
HP +1,500
Agility +2%
Defense +100
HP +2%
Attack +2%
Defense +2%
Agility +2%
HP +2%

Karma

Slot n°1

  • Agility 150, Attack 10%

  • Agility 125, Attack 7%

  • Agility 100, Attack 5%

  • Attack 10%, Critical Rate 5%

  • Attack 7%, Critical Rate 4%

  • Attack 5%, Critical Rate 3%

  • Critical Damage 10%, Critical Rate 5%

  • Critical Damage 7%, Critical Rate 4%

  • Critical Damage 5%, Critical Rate 3%

  • Attack 10%, Critical Damage 10%

  • Attack 7%, Critical Damage 7%

  • Attack 5%, Critical Damage 5%

  • Agility 150, Critical Damage 10%

  • Agility 125, Critical Damage 7%

  • Agility 100, Critical Damage 5%

Slot n°2

  • Damage up by 20% when HP is above 70%.

  • Damage up by 15% when HP is above 70%.

  • Damage up by 10% when HP is above 70%.

  • Damage up by 20% when HP is below 60%.

  • Damage up by 15% when HP is below 60%.

  • Damage up by 10% when HP is below 60%.

  • Character skill gauge needed reduced by 8% while equipped with a water-affinity main weapon.

  • Character skill gauge needed reduced by 6% while equipped with a water-affinity main weapon.

  • Character skill gauge needed reduced by 5% while equipped with a water-affinity main weapon.

  • Damage up by 20% on chain attacks of 3 or more.

  • Damage up by 15% on chain attacks of 3 or more.

  • Damage up by 10% on chain attacks of 3 or more.

  • Extends the duration of status-boosting effects you use by 15 seconds.

  • Extends the duration of status-boosting effects you use by 10 seconds.

  • Extends the duration of status-boosting effects you use by 8 seconds.

Slot n°3

  • Reduces the likelihood of being afflicted by poison by 60%.

  • Reduces the likelihood of being afflicted by poison by 50%.

  • Reduces the likelihood of being afflicted by poison by 40%.

  • Reduces the likelihood of being afflicted by blind by 60%.

  • Reduces the likelihood of being afflicted by blind by 50%.

  • Reduces the likelihood of being afflicted by blind by 40%.

  • Damage taken reduced 10% 3 times at the start of a wave.

  • Damage taken reduced 8% 3 times at the start of a wave.

  • Damage taken reduced 6% 3 times at the start of a wave.

  • Chance of a 3/4/5-chain occurring up by 3% each for all allies.

  • Chance of a 3/4/5-chain occurring up by 2% each for all allies.

  • Chance of a 3/4/5-chain occurring up by 1% each for all allies.

  • Fire damage taken down by 8%.

  • Fire damage taken down by 6%.

  • Fire damage taken down by 5%.

  • Skill cooldown time reduced by 30%.

  • Skill cooldown time reduced by 24%.

  • Skill cooldown time reduced by 18%.

Costume sources

Premium Summons: SINoALICE (Crossover)

Ended over 1 year ago

30 days

11/11/2022 - 12/12/2022

Premium Summons: SINoALICE (Crossover) thumbnailView event

Premium Summons: SINoALICE (Resurrected Crossover)

Ended about 1 year ago

31 days

5/8/2023 - 6/9/2023

Premium Summons: SINoALICE (Resurrected Crossover) thumbnailView event

Costume story

Fabled Witch thumbnail

Bondage

To bind one and steal their freedom.

The girl tilts her head as she gazes at the grim letters.
It is a painful, distressing, abominable word. But she still
doesn't understand, for she receives it daily. These things
protect her daily. And occasionally, the word feels...sweet.

She struggles the dictionary closed, places it back on the shelf,
and leaves the room. When next she opens this book—after she
has grown a touch—what impression will she get from the word?