9 costumes found for Sarafa
Added 11/10/2023 (10 months ago)
80089
4015
5154
1000
Skill
Deal 20% damage to one enemy 4 times and cure 2 status ailment for each ally. Remove 1 status effect from one enemy. (Usable from start.)
Abilities
All allies with the same affinity will get skill cooldown time shortened by 8% while equipped with a wind-affinity main weapon.
All allies' damage taken reduced 50% 5 times at the start of a wave.
Awakening
Increases the stats of equipped wind-affinity weapons by 30% for whole party.
Critical hit damage up by 20% for 60 seconds.
Update: She's just ok to enable fairly tanky teams, but now Xmas Marie comes and steals her spot already.
If you have Summer Yurie, DO NOT waste pulls on this costume with no redeeming qualities.
General pool conservatively-low-power kept unit, like other Shadowbound costumes, big identity crisis.
No stats, worthless awakening passive, Swiftness a very lackluster passive. All she is an Indomitable on a stick, without the benefits of Yurie's CS added mitigation. Overall EXTREMELY weak, no ailments to cleanse in PvP, no status buffs to purge in PvP (you remove temp agi, great, now what?). Will only be redeemed if somehow they plan to release a costume that has start of game blind + stun or something (unlikely, way too unfun and annoying).
Note: She offensively purges a status buff, and cleanses 2 ailments per team mate.
Cleanse and Purge Rundown:
Cleanses friendly -> Status Ailment: poison, stun, burn, blind, compromise;
Does not cleanse nor purge -> Status Changes: Damage dealt up (temp pursuit / temp boon), damage taken down, regen, provoke, invulnerable(?), status change resistance, damage taken up (crush), dauntless (can't go below 1 HP), defiance (deflect Auto Attacks);
Offensively purges -> Buffs / Debuffs (/ Status Effects): valiance (temp vigor), ripper (temp damage down), ward (temp defense up), render (temp defense down), temp agi up, temp agi down, crit chance up, crit damage up;
It'd be a good counter to Compromise for your own NY Sarafa, if only this costume wasn't another Sarafa herself, unlucky.Update: She's just ok to enable fairly tanky teams, but now Xmas Marie comes and steals her spot already.
If you have Summer Yurie, DO NOT waste pulls on this costume with no redeeming qualities.
General pool conservatively-low-power kept unit, like other Shadowbound costumes, big identity crisis.
No stats, worthless awakening passive, Swiftness a very lackluster passive. All she is an Indomitable on a stick, without the benefits of Yurie's CS added mitigation. Overall EXTREMELY weak, no ailments to cleanse in PvP, no status buffs to purge in PvP (you remove temp agi, great, now what?). Will only be redeemed if somehow they plan to release a costume that has start of game blind + stun or something (unlikely, way too unfun and annoying).
Note: She offensively purges a status buff, and cleanses 2 ailments per team mate.
Cleanse and Purge Rundown:
Cleanses friendly -> Status Ailment: poison, stun, burn, blind, compromise;
Does not cleanse nor purge -> Status Changes: Damage dealt up (temp pursuit / temp boon), damage taken down, regen, provoke, invulnerable(?), status change resistance, damage taken up (crush), dauntless (can't go below 1 HP), defiance (deflect Auto Attacks);
Offensively purges -> Buffs / Debuffs (/ Status Effects): valiance (temp vigor), ripper (temp damage down), ward (temp defense up), render (temp defense down), temp agi up, temp agi down, crit chance up, crit damage up;
It'd be a good counter to Compromise for your own NY Sarafa, if only this costume wasn't another Sarafa herself, unlucky.
PvE
View tierlistTank/Def support
PvE
View tierlistHaste Support / Swiftness
Costume's weapon
32691
1913
2783
Skills
Deal 45% damage to one enemy 4 times and increase all allies' agility by 15% (10 seconds).
Deal 130% damage to one enemy 3 times. When your character is equipped with their proficient weapon, increase your wind damage by 50% (15 seconds).
Abilities
Increase wind damage by 30%.
Skill cooldown time reduced by 10% while equipped with a wind-affinity main weapon.
Reduce the effect of Burden: Miasma of Indolence.
Refining Ability
Reduce the effect of Burden: Debilitating Bane.
Statistics
Level 70
No ascensionLevel 90
Max ascensionLevel 100
Max ascension + ExaltedTemp abilities and rank bonuses are not included in the stats.
Rank bonuses
Karma
Slot n°1
Agility 150, Attack 10%
Agility 125, Attack 7%
Agility 100, Attack 5%
Attack 10%, Critical Rate 5%
Attack 7%, Critical Rate 4%
Attack 5%, Critical Rate 3%
Critical Damage 10%, Critical Rate 5%
Critical Damage 7%, Critical Rate 4%
Critical Damage 5%, Critical Rate 3%
Attack 10%, Critical Damage 10%
Attack 7%, Critical Damage 7%
Attack 5%, Critical Damage 5%
Agility 150, Critical Damage 10%
Agility 125, Critical Damage 7%
Agility 100, Critical Damage 5%
Slot n°2
Damage up by 20% when HP is above 70%.
Damage up by 15% when HP is above 70%.
Damage up by 10% when HP is above 70%.
Damage up by 20% when HP is below 60%.
Damage up by 15% when HP is below 60%.
Damage up by 10% when HP is below 60%.
Character skill gauge needed reduced by 8% while equipped with a wind-affinity main weapon.
Character skill gauge needed reduced by 6% while equipped with a wind-affinity main weapon.
Character skill gauge needed reduced by 5% while equipped with a wind-affinity main weapon.
Damage up by 20% on chain attacks of 3 or more.
Damage up by 15% on chain attacks of 3 or more.
Damage up by 10% on chain attacks of 3 or more.
Extends the duration of status-boosting effects you use by 15 seconds.
Extends the duration of status-boosting effects you use by 10 seconds.
Extends the duration of status-boosting effects you use by 8 seconds.
Slot n°3
Reduces the likelihood of being afflicted by burn by 60%.
Reduces the likelihood of being afflicted by burn by 50%.
Reduces the likelihood of being afflicted by burn by 40%.
Reduces the likelihood of being afflicted by stun by 60%.
Reduces the likelihood of being afflicted by stun by 50%.
Reduces the likelihood of being afflicted by stun by 40%.
Damage taken reduced 10% 3 times at the start of a wave.
Damage taken reduced 8% 3 times at the start of a wave.
Damage taken reduced 6% 3 times at the start of a wave.
Chance of a 3/4/5-chain occurring up by 3% each for all allies.
Chance of a 3/4/5-chain occurring up by 2% each for all allies.
Chance of a 3/4/5-chain occurring up by 1% each for all allies.
Water damage taken down by 8%.
Water damage taken down by 6%.
Water damage taken down by 5%.
Skill cooldown time reduced by 30%.
Skill cooldown time reduced by 24%.
Skill cooldown time reduced by 18%.
Costume source
Premium Summons: Shadowbound Belle
Ended 9 months ago
27 days
11/10/2023 - 12/8/2023
Costume story
I divine my own fate and see an unwavering future.
I see a glistening castle upon which night never falls.
I see the smiles of my chamberlains, my visage
covered in gemstones, and my husband's fiery eyes.
I divine my own fate and see a future of despair.
A castle from which there is no escape. A fake smile.
A stone to which I am bound and eyes that inspire disgust.
I divine my own fate and curse what I see.