FIRE
STAFF
Rion
Abyssal Exile
Limited

Limited costume

Added 08/26/2022 (over 1 year ago)

hp
HP

52555

atk
ATK

7597

vit
DEF

4034

agi
AGI

1000

Skill

Lv. 15/15
Shrouded Bawl

Deal 120% dmg to an enemy x4 and increase all allies' atk by 30% for 60 secs. +50% gauge at battle start.

?
Gauge: B
13501080

Abilities

Lv. 4/4
Festering Sincerity

Attack up by 40%. Skill cooldown time extended by 20%.

Lv. 4/4
Blaze Acuity

Increases attack of equipped fire-element weapons by 80% and HP of equipped fire-element weapons by 40%.

Awakening

3
Ambush

Critical rate up by 15%.

5
Debris: Loaded Tenacity ChunkDebris: Loaded Tenacity Chunk
Debris: Loaded Tenacity Chunk

HP up by 20%. Agility down by 20% (60 sec.).

Abyssal Exile (Abyssal Exile) illustration
Star rarity lvl 4
Star rarity lvl 4
Star rarity lvl 4
Star rarity lvl 4

    Costume's weapon

    Sludge Branch thumbnail
    Star rarity lvl 5
    Star rarity lvl 5
    Star rarity lvl 5
    Star rarity lvl 5
    Star rarity lvl 5
    FIRE
    STAFF
    FIRE
    Sludge Branch
    hp
    HP

    31433

    atk
    ATK

    2668

    vit
    DEF

    2275

    Skills

    Lv. 15/15
    Abyssal Assault x5

    Deal 35% damage to one enemy 5 times and increase all allies' critical hit rate by 20% for 30 seconds.

    Cooldown: 16s
    Lv. 15/15
    Abyssal Valiance x3

    Deal 40% damage to one enemy 3 times and increase all allies' attack by 30% for 30 seconds.

    Cooldown: 18s

    Abilities

    Lv. 15/15
    Blaze Boon

    Fire damage dealt up by 30%.

    Lv. 15/15
    Vigor

    Attack up by 15%.

    Lv. 15/15
    Barrier: Miasma of Indolence Rank 4

    Reduce the effect of Burden: Miasma of Indolence.

    Refining Ability

    Barrier: Curtain of Darkness Rank 4

    Reduce the effect of Burden: Curtain of Darkness.

    Statistics

    Level 70

    No ascension
    HPHP
    42692
    AttackAttack
    5380
    DefenseDefense
    3279
    AgilityAgility
    1000
    Critical RateCritical Rate
    10%
    Critical DamageCritical Damage
    150%
    Evasion RateEvasion Rate
    10%

    Level 90

    Max ascension
    HPHP
    52555
    AttackAttack
    7597
    DefenseDefense
    4034
    AgilityAgility
    1000
    Critical RateCritical Rate
    10%
    Critical DamageCritical Damage
    150%
    Evasion RateEvasion Rate
    10%

    Level 100

    Max ascension + Exalted
    HPHP
    56515
    AttackAttack
    8169
    DefenseDefense
    4337
    AgilityAgility
    1000
    Critical RateCritical Rate
    10%
    Critical DamageCritical Damage
    150%
    Evasion RateEvasion Rate
    10%

    Temp abilities and rank bonuses are not included in the stats.

    Rank bonuses

    HP +1%
    Defense +2%
    HP +1,500
    Agility +2%
    Defense +100
    HP +2%
    Attack +2%
    Defense +2%
    Agility +2%
    HP +2%

    Karma

    Slot n°1

    • Agility 150, Attack 15%

    • Agility 125, Attack 10%

    • Agility 100, Attack 8%

    • Attack 15%, Critical Rate 10%

    • Attack 10%, Critical Rate 8%

    • Attack 8%, Critical Rate 6%

    • Critical Damage 10%, Critical Rate 10%

    • Critical Damage 10%, Critical Rate 8%

    • Critical Damage 8%, Critical Rate 6%

    • Attack 15%, Critical Damage 10%

    • Attack 10%, Critical Damage 10%

    • Attack 8%, Critical Damage 8%

    • Agility 150, Critical Damage 10%

    • Agility 125, Critical Damage 10%

    • Agility 100, Critical Damage 8%

    Slot n°2

    • Character skill gauge needed reduced by 8% while equipped with a fire-affinity main weapon.

    • Character skill gauge needed reduced by 6% while equipped with a fire-affinity main weapon.

    • Character skill gauge needed reduced by 5% while equipped with a fire-affinity main weapon.

    • Skill cooldown time reduced by 8% while equipped with a fire-affinity main weapon.

    • Skill cooldown time reduced by 6% while equipped with a fire-affinity main weapon.

    • Skill cooldown time reduced by 5% while equipped with a fire-affinity main weapon.

    • Damage up by 25% when HP is above 70%.

    • Damage up by 20% when HP is above 70%.

    • Damage up by 15% when HP is above 70%.

    • Damage up by 25% when HP is below 60%.

    • Damage up by 20% when HP is below 60%.

    • Damage up by 15% when HP is below 60%.

    • Damage up by 25% on chain attacks of 3 or more.

    • Damage up by 20% on chain attacks of 3 or more.

    • Damage up by 15% on chain attacks of 3 or more.

    Slot n°3

    • Reduces the likelihood of being afflicted by poison by 50%.

    • Reduces the likelihood of being afflicted by poison by 40%.

    • Reduces the likelihood of being afflicted by poison by 30%.

    • Reduces the likelihood of being afflicted by blind by 50%.

    • Reduces the likelihood of being afflicted by blind by 40%.

    • Reduces the likelihood of being afflicted by blind by 30%.

    • Damage taken reduced 10% 3 times at the start of a wave.

    • Damage taken reduced 8% 3 times at the start of a wave.

    • Damage taken reduced 6% 3 times at the start of a wave.

    • Chance of a 3/4/5-chain occurring up by 3% each for all allies.

    • Chance of a 3/4/5-chain occurring up by 2% each for all allies.

    • Chance of a 3/4/5-chain occurring up by 1% each for all allies.

    • Skill cooldown time reduced by 30%.

    • Skill cooldown time reduced by 24%.

    • Skill cooldown time reduced by 18%.

    • Agility up by 50% for 60 seconds.

    • Agility up by 40% for 60 seconds.

    • Agility up by 30% for 60 seconds.

    Costume source

    Premium Summons: Abyssal Exile

    Ended over 1 year ago

    13 days

    8/26/2022 - 9/9/2022

    Premium Summons: Abyssal Exile thumbnailView event

    Costume story

    Abyssal Exile thumbnail

    "Many name it evil to take the life of another."
    They use their dreams and ideals to justify themselves.
    "But clashing justice brings that about as well."
    Someone will shed tears over it regardless.
    "Then what is the difference between justice and evil?"
    They're the same. Same as why blood runs in battle.
    ...Same as what I did.