LIGHT
SPEAR
Noelle
Mechanical Weapon
Limited

Limited costume

Added 09/22/2023 (11 months ago)

hp
HP

69572

atk
ATK

8312

vit
DEF

4532

agi
AGI

1000

Skill

Lv. 15/15
Mastery: Ater's Thunder

Deal 340% damage to one enemy 5 times (dmg up by 70% when own affinity is light). Reduce one enemy's defense by 15% (30 seconds). 25% gauge increase at battle start.

?
Gauge: B
13501080

Abilities

Lv. 4/4
Vigor

Attack up by 30%.

Lv. 4/4
Ambush

Critical rate up by 25%.

Awakening

3
Fatal

Critical hit damage up by 30%.

5
Debris: Lucid Boon ChunkDebris: Lucid Boon Chunk
Debris: Lucid Boon Chunk

Increase light damage by 35%.

Mechanical Weapon (Mechanical Weapon) illustration
Star rarity lvl 4
Star rarity lvl 4
Star rarity lvl 4
Star rarity lvl 4

    Costume's weapon

    Ver1.2 thumbnail
    Star rarity lvl 5
    Star rarity lvl 5
    Star rarity lvl 5
    Star rarity lvl 5
    Star rarity lvl 5
    LIGHT
    SPEAR
    LIGHT
    Ver1.2
    hp
    HP

    28103

    atk
    ATK

    3131

    vit
    DEF

    2480

    Skills

    Lv. 15/15
    Mourning Lucid Boon x5

    Deal 100% damage to one enemy 5 times. When your character is equipped with their proficient weapon, your light attack damage is increased by 50% (15 seconds).

    Cooldown: 23s
    Lv. 15/15
    Mourning Fatality x4

    Deal 45% damage to one enemy 4 times and increase damage dealt by critical hits by 15% (10 seconds).

    Cooldown: 18s

    Abilities

    Lv. 15/15
    Lucid Boon

    Increase light damage by 30%.

    Lv. 15/15
    Fatal

    Critical hit damage up by 15%.

    Lv. 15/15
    Barrier: Curtain of Darkness Rank 4

    Reduce the effect of Burden: Curtain of Darkness.

    Refining Ability

    Barrier: Corrosive Smog Rank 4

    Reduce the effect of Burden: Corrosive Smog.

    Statistics

    Level 70

    No ascension
    HPHP
    56512
    AttackAttack
    6052
    DefenseDefense
    3681
    AgilityAgility
    1000
    Critical RateCritical Rate
    10%
    Critical DamageCritical Damage
    150%
    Evasion RateEvasion Rate
    10%

    Level 90

    Max ascension
    HPHP
    69572
    AttackAttack
    8312
    DefenseDefense
    4532
    AgilityAgility
    1000
    Critical RateCritical Rate
    35%
    Critical DamageCritical Damage
    150%
    Evasion RateEvasion Rate
    10%

    Level 100

    Max ascension + Exalted
    HPHP
    74814
    AttackAttack
    8937
    DefenseDefense
    4872
    AgilityAgility
    1000
    Critical RateCritical Rate
    35%
    Critical DamageCritical Damage
    150%
    Evasion RateEvasion Rate
    10%

    Temp abilities and rank bonuses are not included in the stats.

    Rank bonuses

    Defense +1%
    Agility +2%
    Defense +100
    HP +2%
    Agility +100
    Defense +2%
    Attack +2%
    Agility +2%
    HP +2%
    Defense +2%

    Karma

    Slot n°1

    • Agility 150, Attack 10%

    • Agility 125, Attack 7%

    • Agility 100, Attack 5%

    • Attack 10%, Critical Rate 5%

    • Attack 7%, Critical Rate 4%

    • Attack 5%, Critical Rate 3%

    • Critical Damage 10%, Critical Rate 5%

    • Critical Damage 7%, Critical Rate 4%

    • Critical Damage 5%, Critical Rate 3%

    • Attack 10%, Critical Damage 10%

    • Attack 7%, Critical Damage 7%

    • Attack 5%, Critical Damage 5%

    • Agility 150, Critical Damage 10%

    • Agility 125, Critical Damage 7%

    • Agility 100, Critical Damage 5%

    Slot n°2

    • Character skill gauge needed reduced by 8% while equipped with a light-affinity main weapon.

    • Character skill gauge needed reduced by 6% while equipped with a light-affinity main weapon.

    • Character skill gauge needed reduced by 5% while equipped with a light-affinity main weapon.

    • Skill cooldown time reduced by 8% while equipped with a light-affinity main weapon.

    • Skill cooldown time reduced by 6% while equipped with a light-affinity main weapon.

    • Skill cooldown time reduced by 5% while equipped with a light-affinity main weapon.

    • Damage up by 20% when HP is above 70%.

    • Damage up by 15% when HP is above 70%.

    • Damage up by 10% when HP is above 70%.

    • Damage up by 20% when HP is below 60%.

    • Damage up by 15% when HP is below 60%.

    • Damage up by 10% when HP is below 60%.

    • Damage up by 20% on chain attacks of 3 or more.

    • Damage up by 15% on chain attacks of 3 or more.

    • Damage up by 10% on chain attacks of 3 or more.

    Slot n°3

    • Reduces the likelihood of being afflicted by burn by 60%.

    • Reduces the likelihood of being afflicted by burn by 50%.

    • Reduces the likelihood of being afflicted by burn by 40%.

    • Reduces the likelihood of being afflicted by stun by 60%.

    • Reduces the likelihood of being afflicted by stun by 50%.

    • Reduces the likelihood of being afflicted by stun by 40%.

    • Damage taken reduced 10% 3 times at the start of a wave.

    • Damage taken reduced 8% 3 times at the start of a wave.

    • Damage taken reduced 6% 3 times at the start of a wave.

    • Chance of a 3/4/5-chain occurring up by 3% each for all allies.

    • Chance of a 3/4/5-chain occurring up by 2% each for all allies.

    • Chance of a 3/4/5-chain occurring up by 1% each for all allies.

    • Dark damage taken down by 8%.

    • Dark damage taken down by 6%.

    • Dark damage taken down by 5%.

    • Skill cooldown time reduced by 30%.

    • Skill cooldown time reduced by 24%.

    • Skill cooldown time reduced by 18%.

    Costume source

    Premium Summons: Mechanical Weapon

    Ended 11 months ago

    6 days

    9/22/2023 - 9/29/2023

    Premium Summons: Mechanical Weapon thumbnailView event

    Costume story

    Mechanical Weapon thumbnail

    I possess no emotions. No soul. A created being like myself
    carries nothing but the weapon placed in my hands.
    Our fate is to fight, fight, fight, fight, fight, fight...
    And then ultimately die.

    But I won't let it end. I don't want it to.
    I won't let them get away with it. I can't.
    I want to be with you, touch you, feel you,
    enjoy simply being alive at your side.

    For we are already free.