WATER
SPEAR
Noelle
Abyssal Weapon
Limited

Limited costume

Added 10/21/2022 (over 1 year ago)

hp
HP

59799

atk
ATK

7747

vit
DEF

3775

agi
AGI

1000

Skill

Lv. 15/15
Quo Vadis

290% dmg 3 times dmg increases by 40% when HP is over 80%.Increase dmg of 2x or more chains by 40% for 30 sec

?
Gauge: B
13501080

Abilities

Lv. 4/4
Festering Memory

Attack up by 40%. Skill cooldown time extended by 20%.

Lv. 4/4
Liquid Acuity

Increases attack of equipped water-element weapons by 80% and HP of equipped water-element weapons by 40%.

Awakening

3
Assault

All allies' critical rates up by 10%.

5
Debris: Loaded Aegis ChunkDebris: Loaded Aegis Chunk
Debris: Loaded Aegis Chunk

Defense up by 20%. Agility down by 20% (60 sec.).

Abyssal Weapon (Abyssal Weapon) illustration
Star rarity lvl 4
Star rarity lvl 4
Star rarity lvl 4
Star rarity lvl 4

    Costume's weapon

    Si'F-06cracked thumbnail
    Star rarity lvl 5
    Star rarity lvl 5
    Star rarity lvl 5
    Star rarity lvl 5
    Star rarity lvl 5
    WATER
    SPEAR
    WATER
    Si'F-06cracked
    hp
    HP

    24938

    atk
    ATK

    2707

    vit
    DEF

    2327

    Skills

    Lv. 15/15
    Abyssal Recovery x5

    Deal 50% damage to one enemy 5 times and recover 10% of your HP.

    Cooldown: 19s
    Lv. 15/15
    Abyssal Ire x4

    Deal 45% dmg to a single enemy 4 time(s) and increase dmg of 2x or more chains by 15% (15 sec.) for all allies.

    Cooldown: 19s

    Abilities

    Lv. 15/15
    Liquid Boon

    Water damage dealt up by 30%.

    Lv. 15/15
    Bold Vigor

    Damage up by 20% when HP is above 70%.

    Lv. 15/15
    Barrier: Curtain of Darkness Rank 4

    Reduce the effect of Burden: Curtain of Darkness.

    Refining Ability

    Barrier: Corrosive Smog Rank 4

    Reduce the effect of Burden: Corrosive Smog.

    Statistics

    Level 70

    No ascension
    HPHP
    48574
    AttackAttack
    5483
    DefenseDefense
    3067
    AgilityAgility
    1000
    Critical RateCritical Rate
    10%
    Critical DamageCritical Damage
    150%
    Evasion RateEvasion Rate
    10%

    Level 90

    Max ascension
    HPHP
    59799
    AttackAttack
    7747
    DefenseDefense
    3775
    AgilityAgility
    1000
    Critical RateCritical Rate
    10%
    Critical DamageCritical Damage
    150%
    Evasion RateEvasion Rate
    10%

    Level 100

    Max ascension + Exalted
    HPHP
    64304
    AttackAttack
    8330
    DefenseDefense
    4058
    AgilityAgility
    1000
    Critical RateCritical Rate
    10%
    Critical DamageCritical Damage
    150%
    Evasion RateEvasion Rate
    10%

    Temp abilities and rank bonuses are not included in the stats.

    Rank bonuses

    Defense +1%
    Agility +2%
    Defense +100
    HP +2%
    Agility +100
    Defense +2%
    Attack +2%
    Agility +2%
    HP +2%
    Defense +2%

    Karma

    Slot n°1

    • Agility 150, Attack 10%

    • Agility 125, Attack 7%

    • Agility 100, Attack 5%

    • Attack 10%, Critical Rate 5%

    • Attack 7%, Critical Rate 4%

    • Attack 5%, Critical Rate 3%

    • Critical Damage 10%, Critical Rate 5%

    • Critical Damage 7%, Critical Rate 4%

    • Critical Damage 5%, Critical Rate 3%

    • Attack 10%, Critical Damage 10%

    • Attack 7%, Critical Damage 7%

    • Attack 5%, Critical Damage 5%

    • Agility 150, Critical Damage 10%

    • Agility 125, Critical Damage 7%

    • Agility 100, Critical Damage 5%

    Slot n°2

    • Character skill gauge needed reduced by 8% while equipped with a water-affinity main weapon.

    • Character skill gauge needed reduced by 6% while equipped with a water-affinity main weapon.

    • Character skill gauge needed reduced by 5% while equipped with a water-affinity main weapon.

    • Skill cooldown time reduced by 8% while equipped with a water-affinity main weapon.

    • Skill cooldown time reduced by 6% while equipped with a water-affinity main weapon.

    • Skill cooldown time reduced by 5% while equipped with a water-affinity main weapon.

    • Damage up by 20% when HP is above 70%.

    • Damage up by 15% when HP is above 70%.

    • Damage up by 10% when HP is above 70%.

    • Damage up by 20% when HP is below 60%.

    • Damage up by 15% when HP is below 60%.

    • Damage up by 10% when HP is below 60%.

    • Damage up by 20% on chain attacks of 3 or more.

    • Damage up by 15% on chain attacks of 3 or more.

    • Damage up by 10% on chain attacks of 3 or more.

    Slot n°3

    • Reduces the likelihood of being afflicted by poison by 60%.

    • Reduces the likelihood of being afflicted by poison by 50%.

    • Reduces the likelihood of being afflicted by poison by 40%.

    • Reduces the likelihood of being afflicted by blind by 60%.

    • Reduces the likelihood of being afflicted by blind by 50%.

    • Reduces the likelihood of being afflicted by blind by 40%.

    • Damage taken reduced 10% 3 times at the start of a wave.

    • Damage taken reduced 8% 3 times at the start of a wave.

    • Damage taken reduced 6% 3 times at the start of a wave.

    • Chance of a 3/4/5-chain occurring up by 3% each for all allies.

    • Chance of a 3/4/5-chain occurring up by 2% each for all allies.

    • Chance of a 3/4/5-chain occurring up by 1% each for all allies.

    • Skill cooldown time reduced by 30%.

    • Skill cooldown time reduced by 24%.

    • Skill cooldown time reduced by 18%.

    • Agility up by 50% for 60 seconds.

    • Agility up by 40% for 60 seconds.

    • Agility up by 30% for 60 seconds.

    Costume source

    Premium Summons: Abyssal Weapon & Prisoner

    Ended over 1 year ago

    17 days

    10/21/2022 - 11/7/2022

    Premium Summons: Abyssal Weapon & Prisoner thumbnailView event

    Costume story

    Abyssal Weapon thumbnail

    "I didn't know about myself. I didn't know what happened to me."
    But now you do.

    "My eye had turned red, but it's the same as ever now."
    But that doesn't mean it's back to normal.

    "Things that were not me before are now becoming me."
    I'm afraid to learn about the voice, and yet,
    I'm the only one who can.