18 costumes found for Noelle
Added 09/30/2021 (almost 3 years ago)
36393
5541
3688
1000
Skill
Deal 120% damage to one enemy 5 times (damage increased by 60% when HP over 80%).
Abilities
Attack up by 25%.
Recover 20% HP when your HP falls below 70%. Once only.
Awakening
Increases the stats of equipped water-affinity weapons by 20%.
Attack up by 8%. Defense up by 2%.
Costume's weapon
18964
2279
1709
Skills
65% damage to a single enemy 5 times. Also has a 100% chance to inflict poison for 5 turns.
Deal 55% damage to one enemy 4 times and recover 10% of your HP.
Abilities
Critical rate up by 15%.
Attack up by 10%.
Reduce the effect of Burden: Debilitating Bane.
Refining Ability
Reduce the effect of Burden: Curtain of Darkness.
Statistics
Level 70
No ascensionLevel 90
Max ascensionLevel 100
Max ascension + ExaltedTemp abilities and rank bonuses are not included in the stats.
Rank bonuses
Karma
Slot n°1
Agility 150, Attack 10%
Agility 125, Attack 7%
Agility 100, Attack 5%
Attack 10%, Critical Rate 5%
Attack 7%, Critical Rate 4%
Attack 5%, Critical Rate 3%
Critical Damage 10%, Critical Rate 5%
Critical Damage 7%, Critical Rate 4%
Critical Damage 5%, Critical Rate 3%
Attack 10%, Critical Damage 10%
Attack 7%, Critical Damage 7%
Attack 5%, Critical Damage 5%
Agility 150, Critical Damage 10%
Agility 125, Critical Damage 7%
Agility 100, Critical Damage 5%
Slot n°2
Character skill gauge needed reduced by 8% while equipped with a water-affinity main weapon.
Character skill gauge needed reduced by 6% while equipped with a water-affinity main weapon.
Character skill gauge needed reduced by 5% while equipped with a water-affinity main weapon.
Skill cooldown time reduced by 8% while equipped with a water-affinity main weapon.
Skill cooldown time reduced by 6% while equipped with a water-affinity main weapon.
Skill cooldown time reduced by 5% while equipped with a water-affinity main weapon.
Damage up by 20% when HP is above 70%.
Damage up by 15% when HP is above 70%.
Damage up by 10% when HP is above 70%.
Damage up by 20% when HP is below 60%.
Damage up by 15% when HP is below 60%.
Damage up by 10% when HP is below 60%.
Damage up by 20% on chain attacks of 3 or more.
Damage up by 15% on chain attacks of 3 or more.
Damage up by 10% on chain attacks of 3 or more.
Slot n°3
Reduces the likelihood of being afflicted by poison by 60%.
Reduces the likelihood of being afflicted by poison by 50%.
Reduces the likelihood of being afflicted by poison by 40%.
Reduces the likelihood of being afflicted by blind by 60%.
Reduces the likelihood of being afflicted by blind by 50%.
Reduces the likelihood of being afflicted by blind by 40%.
Damage taken reduced 10% 3 times at the start of a wave.
Damage taken reduced 8% 3 times at the start of a wave.
Damage taken reduced 6% 3 times at the start of a wave.
Chance of a 3/4/5-chain occurring up by 3% each for all allies.
Chance of a 3/4/5-chain occurring up by 2% each for all allies.
Chance of a 3/4/5-chain occurring up by 1% each for all allies.
Fire damage taken down by 8%.
Fire damage taken down by 6%.
Fire damage taken down by 5%.
Skill cooldown time reduced by 30%.
Skill cooldown time reduced by 24%.
Skill cooldown time reduced by 18%.
Costume source
Premium Summons: Abstract Weapon
Ended almost 3 years ago
14 days
9/30/2021 - 10/15/2021
Costume story
Sometimes I don't understand.
I don't understand the sights I see, the sounds I hear, or the scents
I smell while I sleep. They are someone else's memories—but if I
acknowledge them, they start to intermingle with my sensations,
and I gradually lose track of what senses are truly my own.
Lately, I've found it difficult to keep them distinct even when I am
awake. "Whose sensations are these?" I wonder this to myself
as I make my way back to the facility.