WATER
FIST
RoDLevania
Frozen-Heart Beast

Added 04/21/2023 (about 1 year ago)

hp
HP

59190

atk
ATK

7342

vit
DEF

4672

agi
AGI

1000

Skill

Lv. 15/15
Pledge

Deal 330% damage to one enemy 3 times. Increase all allies' attack by 20% for 30 seconds. And increase all allies' water damage by 20% for 30 seconds when own affinity is water.

?
Gauge: A
18001440

Abilities

Lv. 4/4
Valiance

All allies' attack up by 15%.

Lv. 4/4
Blaze Guard

Fire damage taken down by 25%.

Awakening

3
Bold Vigor

Damage up by 20% when HP is above 70%.

5
Debris: Blaze Guard ChunkDebris: Blaze Guard Chunk
Debris: Blaze Guard Chunk

Fire damage taken down by 8%.

Frozen-Heart Beast (Frozen-Heart Beast) illustration
Star rarity lvl 4
Star rarity lvl 4
Star rarity lvl 4
Star rarity lvl 4

    Costume's weapon

    Karmic Sin thumbnail
    Star rarity lvl 5
    Star rarity lvl 5
    Star rarity lvl 5
    Star rarity lvl 5
    Star rarity lvl 5
    WATER
    FIST
    WATER
    Karmic Sin
    hp
    HP

    28533

    atk
    ATK

    2735

    vit
    DEF

    2020

    Skills

    Lv. 15/15
    Serendipity Liquid Sup. x4

    Deal 60% damage to one enemy 4 times and increase all allies' water damage dealt by 30% for 30 seconds.

    Cooldown: 14s
    Lv. 15/15
    Serendipity Enticement x5

    Deal 50% damage to one enemy 5 times. Enter a provoke state for 2 turns, and dmg decreased by 20% (5 times).

    Cooldown: 16s

    Abilities

    Lv. 15/15
    Liquid Boon

    Water damage dealt up by 20%.

    Lv. 15/15
    Fleetfoot

    Agility up by 30% for 60 seconds.

    Lv. 15/15
    Barrier: Corrosive Smog Rank 2

    Reduce the effect of Burden: Corrosive Smog.

    Statistics

    Level 70

    No ascension
    HPHP
    48081
    AttackAttack
    5613
    DefenseDefense
    3797
    AgilityAgility
    1000
    Critical RateCritical Rate
    10%
    Critical DamageCritical Damage
    150%
    Evasion RateEvasion Rate
    10%

    Level 90

    Max ascension
    HPHP
    59190
    AttackAttack
    7342
    DefenseDefense
    4672
    AgilityAgility
    1000
    Critical RateCritical Rate
    10%
    Critical DamageCritical Damage
    150%
    Evasion RateEvasion Rate
    10%

    Level 100

    Max ascension + Exalted
    HPHP
    63649
    AttackAttack
    7895
    DefenseDefense
    5023
    AgilityAgility
    1000
    Critical RateCritical Rate
    10%
    Critical DamageCritical Damage
    150%
    Evasion RateEvasion Rate
    10%

    Temp abilities and rank bonuses are not included in the stats.

    Rank bonuses

    Agility +1%
    Attack +2%
    Agility +100
    HP +2%
    Attack +100
    Agility +2%
    Defense +2%
    Attack +2%
    HP +2%
    Agility +2%

    Karma

    Slot n°1

    • Agility 150, Attack 20%

    • Agility 125, Attack 14%

    • Agility 100, Attack 10%

    • Attack 20%, Critical Rate 10%

    • Attack 14%, Critical Rate 8%

    • Attack 10%, Critical Rate 6%

    • Critical Damage 20%, Critical Rate 10%

    • Critical Damage 14%, Critical Rate 8%

    • Critical Damage 10%, Critical Rate 6%

    • Attack 20%, Critical Damage 20%

    • Attack 14%, Critical Damage 14%

    • Attack 10%, Critical Damage 10%

    • Agility 150, Critical Damage 20%

    • Agility 125, Critical Damage 14%

    • Agility 100, Critical Damage 10%

    Slot n°2

    • Character skill gauge needed reduced by 8% while equipped with a water-affinity main weapon.

    • Character skill gauge needed reduced by 6% while equipped with a water-affinity main weapon.

    • Character skill gauge needed reduced by 5% while equipped with a water-affinity main weapon.

    • Skill cooldown time reduced by 8% while equipped with a water-affinity main weapon.

    • Skill cooldown time reduced by 6% while equipped with a water-affinity main weapon.

    • Skill cooldown time reduced by 5% while equipped with a water-affinity main weapon.

    • Damage up by 30% when HP is above 70%.

    • Damage up by 24% when HP is above 70%.

    • Damage up by 18% when HP is above 70%.

    • Damage up by 30% when HP is below 60%.

    • Damage up by 24% when HP is below 60%.

    • Damage up by 18% when HP is below 60%.

    • Damage up by 30% on chain attacks of 3 or more.

    • Damage up by 24% on chain attacks of 3 or more.

    • Damage up by 18% on chain attacks of 3 or more.

    Slot n°3

    • Reduces the likelihood of being afflicted by burn by 50%.

    • Reduces the likelihood of being afflicted by burn by 40%.

    • Reduces the likelihood of being afflicted by burn by 30%.

    • Reduces the likelihood of being afflicted by stun by 50%.

    • Reduces the likelihood of being afflicted by stun by 40%.

    • Reduces the likelihood of being afflicted by stun by 30%.

    • Damage taken reduced 12% 3 times at the start of a wave.

    • Damage taken reduced 10% 3 times at the start of a wave.

    • Damage taken reduced 8% 3 times at the start of a wave.

    • Chance of a 3/4/5-chain occurring up by 3% each for all allies.

    • Chance of a 3/4/5-chain occurring up by 2% each for all allies.

    • Chance of a 3/4/5-chain occurring up by 1% each for all allies.

    • Fire damage taken down by 8%.

    • Fire damage taken down by 6%.

    • Fire damage taken down by 5%.

    • Skill cooldown time reduced by 30%.

    • Skill cooldown time reduced by 24%.

    • Skill cooldown time reduced by 18%.

    Costume source

    Work in Progress...

    Costume story

    Frozen-Heart Beast thumbnail

    The boy takes the hand of the injured girl and runs.
    They run and they run, all so he might take her away
    from everything that causes her hurt.

    He believes there is a place she can live without pain.
    But a child's destructive urges are nothing before an adult.
    They scream for help. They yell in rage.
    But none of it reaches the adult's ears.
    Now, alone in a dark room, the boy's imagination runs wild.
    He sees himself as a monster that destroys everything.

    "I'll be reborn into a monster strong enough to save my friends."