13 costumes found for Levania





























Limited costume
Added 02/18/2023 (over 1 year ago)

58864

6083

4524

1000
Skill


Deal 380% damage to one enemy 4 times (dmg up by 50% when own affinity is fire) and increase damage of 2x or more chains by 20% for 30 sec.
Abilities
Critical rate up by 25%.
Grants a 70% greater chance that your normal attacks will be a 3-chain (Has no effect on the chance of a 4 or 5 chain).
Awakening


All allies' attack up by 10%.



Agility up by 15%.
1000 base agility + 150 agility from rank bonus
This unit has the skill Proficiency, which assures a minimum normal attack count of 3 hits. This in tandem with high awakenings, agi supporters, and several boons/pursuits/bold vigors from weapons or debris can make this unit a lethal sniper. If you don't have a near perfect build however, you may struggle immensely.
PvP Turret
View tierlistPvE
View tierlistPvE
View tierlistElemental DPS
Costume's weapon





25511

3766

1880
Skills


Deal 60% damage to one enemy 4 times. When your character is equipped with their proficient weapon, reduce that enemy's defense by 30% for 45 sec.


Deal 50% damage to one enemy 5 times and raise all allies' critical hit rate by 20% for 10 seconds.
Abilities
Fire damage dealt up by 30%.
Attack up by 15%.
Reduce the effect of Burden: Debilitating Bane.
Refining Ability
Reduce the effect of Burden: Miasma of Indolence.
Statistics
Level 70
No ascension






Level 90
Max ascension






Level 100
Max ascension + Exalted






Temp abilities and rank bonuses are not included in the stats.
Rank bonuses
Karma
Slot n°1
Agility 150, Attack 10%
Agility 125, Attack 7%
Agility 100, Attack 5%
Attack 10%, Critical Rate 5%
Attack 7%, Critical Rate 4%
Attack 5%, Critical Rate 3%
Critical Damage 10%, Critical Rate 5%
Critical Damage 7%, Critical Rate 4%
Critical Damage 5%, Critical Rate 3%
Attack 10%, Critical Damage 10%
Attack 7%, Critical Damage 7%
Attack 5%, Critical Damage 5%
Agility 150, Critical Damage 10%
Agility 125, Critical Damage 7%
Agility 100, Critical Damage 5%
Slot n°2
Character skill gauge needed reduced by 8% while equipped with a fire-affinity main weapon.
Character skill gauge needed reduced by 6% while equipped with a fire-affinity main weapon.
Character skill gauge needed reduced by 5% while equipped with a fire-affinity main weapon.
Skill cooldown time reduced by 8% while equipped with a fire-affinity main weapon.
Skill cooldown time reduced by 6% while equipped with a fire-affinity main weapon.
Skill cooldown time reduced by 5% while equipped with a fire-affinity main weapon.
Damage up by 20% when HP is above 70%.
Damage up by 15% when HP is above 70%.
Damage up by 10% when HP is above 70%.
Damage up by 20% when HP is below 60%.
Damage up by 15% when HP is below 60%.
Damage up by 10% when HP is below 60%.
Damage up by 20% on chain attacks of 3 or more.
Damage up by 15% on chain attacks of 3 or more.
Damage up by 10% on chain attacks of 3 or more.
Slot n°3
Reduces the likelihood of being afflicted by poison by 60%.
Reduces the likelihood of being afflicted by poison by 50%.
Reduces the likelihood of being afflicted by poison by 40%.
Reduces the likelihood of being afflicted by blind by 60%.
Reduces the likelihood of being afflicted by blind by 50%.
Reduces the likelihood of being afflicted by blind by 40%.
Damage taken reduced 10% 3 times at the start of a wave.
Damage taken reduced 8% 3 times at the start of a wave.
Damage taken reduced 6% 3 times at the start of a wave.
Chance of a 3/4/5-chain occurring up by 3% each for all allies.
Chance of a 3/4/5-chain occurring up by 2% each for all allies.
Chance of a 3/4/5-chain occurring up by 1% each for all allies.
Wind damage taken down by 8%.
Wind damage taken down by 6%.
Wind damage taken down by 5%.
Skill cooldown time reduced by 30%.
Skill cooldown time reduced by 24%.
Skill cooldown time reduced by 18%.
Costume source
Costume story


That would be "dreams." Human dreams shine; they are
undeniably there. It's like they want us to eat them.
Is that enough of an answer? Because I'm not interested
in conversing any longer.