13 costumes found for Lars
Added 07/28/2021 (about 3 years ago)
51811
5129
3823
1000
Skill
Deal 330% damage to one enemy 3 times. (Critical damage increased by 100%).
Abilities
Critical hit damage up by 40% for 60 seconds.
Wind damage taken down by 25%.
Awakening
Defense up by 15%.
Wind damage taken down by 5%.
PvP Agility Snipers
View tierlist1000 base agility + 150 agility from rank bonus
PvP Turret
View tierlistPvE
View tierlist
Costume's weapon
25292
2488
1935
Skills
Deal 100% damage to one enemy 5 times and increase your fire damage by 50% for 15 seconds.
Deal 100% damage to one enemy 5 times and increase your critical hit rate by 50% for 15 seconds.
Abilities
Skill cooldown time down by 10%.
Critical rate up by 20%.
Reduce the effect of Burden: Miasma of Indolence.
Statistics
Level 70
No ascensionLevel 90
Max ascensionLevel 100
Max ascension + ExaltedTemp abilities and rank bonuses are not included in the stats.
Rank bonuses
Karma
Slot n°1
Agility 150, Attack 20%
Agility 125, Attack 14%
Agility 100, Attack 10%
Attack 20%, Critical Rate 10%
Attack 14%, Critical Rate 8%
Attack 10%, Critical Rate 6%
Critical Damage 20%, Critical Rate 10%
Critical Damage 14%, Critical Rate 8%
Critical Damage 10%, Critical Rate 6%
Attack 20%, Critical Damage 20%
Attack 14%, Critical Damage 14%
Attack 10%, Critical Damage 10%
Agility 150, Critical Damage 20%
Agility 125, Critical Damage 14%
Agility 100, Critical Damage 10%
Slot n°2
Character skill gauge needed reduced by 8% while equipped with a fire-affinity main weapon.
Character skill gauge needed reduced by 6% while equipped with a fire-affinity main weapon.
Character skill gauge needed reduced by 5% while equipped with a fire-affinity main weapon.
Skill cooldown time reduced by 8% while equipped with a fire-affinity main weapon.
Skill cooldown time reduced by 6% while equipped with a fire-affinity main weapon.
Skill cooldown time reduced by 5% while equipped with a fire-affinity main weapon.
Damage up by 30% when HP is above 70%.
Damage up by 24% when HP is above 70%.
Damage up by 18% when HP is above 70%.
Damage up by 30% when HP is below 60%.
Damage up by 24% when HP is below 60%.
Damage up by 18% when HP is below 60%.
Damage up by 30% on chain attacks of 3 or more.
Damage up by 24% on chain attacks of 3 or more.
Damage up by 18% on chain attacks of 3 or more.
Slot n°3
Reduces the likelihood of being afflicted by burn by 50%.
Reduces the likelihood of being afflicted by burn by 40%.
Reduces the likelihood of being afflicted by burn by 30%.
Reduces the likelihood of being afflicted by stun by 50%.
Reduces the likelihood of being afflicted by stun by 40%.
Reduces the likelihood of being afflicted by stun by 30%.
Damage taken reduced 12% 3 times at the start of a wave.
Damage taken reduced 10% 3 times at the start of a wave.
Damage taken reduced 8% 3 times at the start of a wave.
Chance of a 3/4/5-chain occurring up by 3% each for all allies.
Chance of a 3/4/5-chain occurring up by 2% each for all allies.
Chance of a 3/4/5-chain occurring up by 1% each for all allies.
Continually recover 5% HP for 3 turns when your HP falls below 70%. Once only.
Continually recover 4% HP for 3 turns when your HP falls below 70%. Once only.
Continually recover 3% HP for 3 turns when your HP falls below 70%. Once only.
Skill cooldown time reduced by 30%.
Skill cooldown time reduced by 24%.
Skill cooldown time reduced by 18%.
Costume source
Chapter n°8
EX Character Quests > Dark Memory Quests >Lars > Dark Trial: Hard
Costume story
This is the story of when the lonely boy arrived at a certain truth.
The boy finally fulfilled the revenge he had long been seeking,
but the truth he earned as his reward snatched away all he had
trusted in thus far.
Family, love, effort, hatred, sadness, anger, trust, hope—all were
swallowed up by somber reality.