13 costumes found for Lars

Limited costume

Added 02/18/2022 (over 2 years ago)

**HP**

57231

**ATK**

2930

**DEF**

3112

**AGI**

1000

## Skill

**Radiant Arc**

Increase all allies' defense by 30% for 30 seconds and cure 1 status ailment for each ally.

## Abilities

**Resilience**

All allies' HP up by 10%.

**Blaze Rush**

Increases the stats of equipped fire-affinity weapons by 40%.

## Awakening

**Ward**

All allies' defense up by 10%.

**Debris: Toughness Chunk**

HP up by 5%.

#### PvE

View tierlist## Tank/Def support

## Costume's weapon

**HP**

29085

**ATK**

1429

**DEF**

1411

## Skills

**Bidding Blitz x4**

Deal 95% damage to one enemy 4 times.

**Bidding Recovery x3**

Deal 65% damage to one enemy 3 times and recover 10% of your HP.

## Abilities

**Blaze Boon**

Fire damage dealt up by 25%.

**Toughness**

HP up by 10%.

**Barrier: Miasma of Indolence Rank 2**

Reduce the effect of Burden: Miasma of Indolence.

## Statistics

### Level 70

No ascension### Level 90

Max ascension### Level 100

Max ascension + ExaltedTemp abilities and rank bonuses are not included in the stats.

### Rank bonuses

## Karma

#### Slot n°1

Agility 150, Attack 10%

Agility 125, Attack 7%

Agility 100, Attack 5%

Attack 10%, Critical Rate 5%

Attack 7%, Critical Rate 4%

Attack 5%, Critical Rate 3%

Critical Damage 10%, Critical Rate 5%

Critical Damage 7%, Critical Rate 4%

Critical Damage 5%, Critical Rate 3%

Attack 10%, Critical Damage 10%

Attack 7%, Critical Damage 7%

Attack 5%, Critical Damage 5%

Agility 150, Critical Damage 10%

Agility 125, Critical Damage 7%

Agility 100, Critical Damage 5%

#### Slot n°2

Damage up by 20% when HP is above 70%.

Damage up by 15% when HP is above 70%.

Damage up by 10% when HP is above 70%.

Damage up by 20% when HP is below 60%.

Damage up by 15% when HP is below 60%.

Damage up by 10% when HP is below 60%.

Character skill gauge needed reduced by 8% while equipped with a fire-affinity main weapon.

Character skill gauge needed reduced by 6% while equipped with a fire-affinity main weapon.

Character skill gauge needed reduced by 5% while equipped with a fire-affinity main weapon.

Damage up by 20% on chain attacks of 3 or more.

Damage up by 15% on chain attacks of 3 or more.

Damage up by 10% on chain attacks of 3 or more.

Extends the duration of status-boosting effects you use by 15 seconds.

Extends the duration of status-boosting effects you use by 10 seconds.

Extends the duration of status-boosting effects you use by 8 seconds.

#### Slot n°3

Reduces the likelihood of being afflicted by poison by 60%.

Reduces the likelihood of being afflicted by poison by 50%.

Reduces the likelihood of being afflicted by poison by 40%.

Reduces the likelihood of being afflicted by blind by 60%.

Reduces the likelihood of being afflicted by blind by 50%.

Reduces the likelihood of being afflicted by blind by 40%.

Damage taken reduced 10% 3 times at the start of a wave.

Damage taken reduced 8% 3 times at the start of a wave.

Damage taken reduced 6% 3 times at the start of a wave.

Chance of a 3/4/5-chain occurring up by 3% each for all allies.

Chance of a 3/4/5-chain occurring up by 2% each for all allies.

Chance of a 3/4/5-chain occurring up by 1% each for all allies.

Wind damage taken down by 8%.

Wind damage taken down by 6%.

Wind damage taken down by 5%.

Skill cooldown time reduced by 30%.

Skill cooldown time reduced by 24%.

Skill cooldown time reduced by 18%.

## Costume sources

### Record: Foundation of Fortune (Resurrected)

Ended about 2 years ago

13 days

8/8/2022 - 8/22/2022

5840

### Record: Foundation of Fortune

Ended over 2 years ago

19 days

2/18/2022 - 3/10/2022

5580

## Costume story

I know the answer already. It's "what I've already lost."

The things I'll never get back, even after drowning myself

in blood. And yet, that's the only thing I can do...