WATER
SWORD
Lars
Bloody Soldier

Added 06/19/2022 (about 2 years ago)

hp
HP

42572

atk
ATK

3331

vit
DEF

6535

agi
AGI

1000

Skill

Lv. 15/15
Brave Guardian

120% dmg (all enemies) / allies' def. 30% up (60 sec) / Self "provoke" (2 turns) / 50% gauge up at battle start.

?
Gauge: C
1200960

Abilities

Lv. 4/4
Ward

All allies' defense up by 15%.

Lv. 4/4
Icewater Rush

Increases the stats of equipped water-affinity weapons by 40%.

Awakening

3
Toughness

HP up by 15%.

5
Debris: Liquid Boon ChunkDebris: Liquid Boon Chunk
Debris: Liquid Boon Chunk

Water damage dealt up by 25% for 45 seconds.

Bloody Soldier (Bloody Soldier) illustration
Star rarity lvl 4
Star rarity lvl 4
Star rarity lvl 4
Star rarity lvl 4
  • PvP Turret

    S
    View tierlist

    This costume requires its corresponding weapon or another weapon with one or more active skills that scale off of the defense stat for this costume to act as a turret. The first skill will likely do minimal damage, but the second skill (which will scale off defense) will be strong enough to kill the tackiest tank, making it a niche but strong costume.

Costume's weapon

Melancholy's Blade thumbnail
Star rarity lvl 5
Star rarity lvl 5
Star rarity lvl 5
Star rarity lvl 5
Star rarity lvl 5
WATER
SWORD
WATER
Melancholy's Blade
hp
HP

22529

atk
ATK

1639

vit
DEF

2595

Skills

Lv. 15/15
Melancholy Blitz x5 - Def.

Deal 85% dmg to a single enemy 5 time(s) (this move is also impacted by your own defense).

Cooldown: 20s
Lv. 15/15
Melancholy's Ward x4

Deal 35% damage to one enemy 4 times and increase all allies' defense by 30% for 30 seconds.

Cooldown: 15s

Abilities

Lv. 15/15
Liquid Boon

Water damage dealt up by 30%.

Lv. 15/15
Aegis

Defense up by 15%.

Lv. 15/15
Barrier: Debilitating Bane Rank 4

Reduce the effect of Burden: Debilitating Bane.

Refining Ability

Barrier: Miasma of Indolence Rank 4

Reduce the effect of Burden: Miasma of Indolence.

Statistics

Level 70

No ascension
HPHP
34581
AttackAttack
2706
DefenseDefense
4994
AgilityAgility
1000
Critical RateCritical Rate
10%
Critical DamageCritical Damage
150%
Evasion RateEvasion Rate
10%

Level 90

Max ascension
HPHP
42572
AttackAttack
3331
DefenseDefense
6535
AgilityAgility
1000
Critical RateCritical Rate
10%
Critical DamageCritical Damage
150%
Evasion RateEvasion Rate
10%

Level 100

Max ascension + Exalted
HPHP
45779
AttackAttack
3581
DefenseDefense
7026
AgilityAgility
1000
Critical RateCritical Rate
10%
Critical DamageCritical Damage
150%
Evasion RateEvasion Rate
10%

Temp abilities and rank bonuses are not included in the stats.

Rank bonuses

Agility +1%
Defense +2%
Agility +100
Attack +2%
Defense +100
Agility +2%
HP +2%
Defense +2%
Attack +2%
Agility +2%

Karma

Slot n°1

  • Agility 150, HP 10%

  • Agility 125, HP 7%

  • Agility 100, HP 5%

  • HP 10%, Defense 10%

  • HP 7%, Defense 7%

  • HP 5%, Defense 5%

  • Agility 150, Defense 10%

  • Agility 125, Defense 7%

  • Agility 100, Defense 5%

  • Defense 20%

  • Defense 15%

  • Defense 10%

  • HP 20%

  • HP 15%

  • HP 10%

Slot n°2

  • Damage up by 20% when HP is above 70%.

  • Damage up by 15% when HP is above 70%.

  • Damage up by 10% when HP is above 70%.

  • Damage up by 20% when HP is below 60%.

  • Damage up by 15% when HP is below 60%.

  • Damage up by 10% when HP is below 60%.

  • Recover 20% HP when your HP falls below 70%. Once only.

  • Recover 16% HP when your HP falls below 70%. Once only.

  • Recover 12% HP when your HP falls below 70%. Once only.

  • Continually recover 5% HP for 3 turns when your HP falls below 70%. Once only.

  • Continually recover 4% HP for 3 turns when your HP falls below 70%. Once only.

  • Continually recover 3% HP for 3 turns when your HP falls below 70%. Once only.

  • Defense up by 10% for 60 seconds.

  • Defense up by 8% for 60 seconds.

  • Defense up by 6% for 60 seconds.

Slot n°3

  • Reduces the likelihood of being afflicted by poison by 60%.

  • Reduces the likelihood of being afflicted by poison by 50%.

  • Reduces the likelihood of being afflicted by poison by 40%.

  • Reduces the likelihood of being afflicted by blind by 60%.

  • Reduces the likelihood of being afflicted by blind by 50%.

  • Reduces the likelihood of being afflicted by blind by 40%.

  • Damage taken reduced 10% 3 times at the start of a wave.

  • Damage taken reduced 8% 3 times at the start of a wave.

  • Damage taken reduced 6% 3 times at the start of a wave.

  • Chance of a 3/4/5-chain occurring up by 3% each for all allies.

  • Chance of a 3/4/5-chain occurring up by 2% each for all allies.

  • Chance of a 3/4/5-chain occurring up by 1% each for all allies.

  • Fire damage taken down by 8%.

  • Fire damage taken down by 6%.

  • Fire damage taken down by 5%.

  • Skill cooldown time reduced by 30%.

  • Skill cooldown time reduced by 24%.

  • Skill cooldown time reduced by 18%.

Costume sources

Weekly Summons: Lars (12-25-2022)

Ended over 1 year ago

6 days

12/26/2022 - 1/2/2023

Weekly Summons: Lars (12-25-2022) thumbnailView event

Weekly Summons: Lars (11-13-2022)

Ended almost 2 years ago

6 days

11/14/2022 - 11/21/2022

Weekly Summons: Lars (11-13-2022) thumbnailView event

Weekly Summons: Lars (10-02-2022)

Ended almost 2 years ago

6 days

10/3/2022 - 10/10/2022

Weekly Summons: Lars (10-02-2022) thumbnailView event

Premium Summons: Bloody Soldier

Ended about 2 years ago

8 days

6/19/2022 - 6/28/2022

Premium Summons: Bloody Soldier thumbnailView event

Weekly Summons: Lars (02-05-2023)

Ended over 1 year ago

6 days

2/6/2023 - 2/13/2023

Weekly Summons: Lars (02-05-2023) thumbnailView event

Costume story

Bloody Soldier thumbnail

If this is hell,
I have nothing to fear.
But it is filled with endless light,
so I fear the shadows of a happy future.
So why do I wait for morning
on this path of endless night?
I told myself to never look back,
but I miss you so, so much.