13 costumes found for Lars
Added 07/28/2021 (about 3 years ago)
46612
4254
2880
1300
Skill
Deal 70% dmg to an enemy x4. 20% chance to inflict stun for 1 turn. Atk +15% (30 sec.) for all allies.
Abilities
Damage up by 30% on chain attacks of 3 or more.
Agility up by 30%.
Awakening
Increases chance normal atk will be 3-chain or more by 5%.
Agility up by 10%.
PvP Agility Snipers
View tierlist1000 base agility + 150 agility from rank bonus + 300 permanent agility from fleetfoot passive skill
PvP Turret
View tierlistPvE
View tierlist
Costume's weapon
21434
2201
1488
Skills
Deal 55% damage to one enemy 3 times (damage increases based on combo length).
Deal 45% damage to one enemy 4 times and increase all allies' defense by 7% for 10 seconds.
Abilities
Agility up by 10%.
Attack up by 10%.
Reduce the effect of Burden: Debilitating Bane.
Refining Ability
Reduce the effect of Burden: Corrosive Smog.
Statistics
Level 70
No ascensionLevel 90
Max ascensionLevel 100
Max ascension + ExaltedTemp abilities and rank bonuses are not included in the stats.
Rank bonuses
Karma
Slot n°1
Agility 150, Attack 10%
Agility 125, Attack 7%
Agility 100, Attack 5%
Attack 10%, Critical Rate 5%
Attack 7%, Critical Rate 4%
Attack 5%, Critical Rate 3%
Critical Damage 10%, Critical Rate 5%
Critical Damage 7%, Critical Rate 4%
Critical Damage 5%, Critical Rate 3%
Attack 10%, Critical Damage 10%
Attack 7%, Critical Damage 7%
Attack 5%, Critical Damage 5%
Agility 150, Critical Damage 10%
Agility 125, Critical Damage 7%
Agility 100, Critical Damage 5%
Slot n°2
Character skill gauge needed reduced by 8% while equipped with a wind-affinity main weapon.
Character skill gauge needed reduced by 6% while equipped with a wind-affinity main weapon.
Character skill gauge needed reduced by 5% while equipped with a wind-affinity main weapon.
Skill cooldown time reduced by 8% while equipped with a wind-affinity main weapon.
Skill cooldown time reduced by 6% while equipped with a wind-affinity main weapon.
Skill cooldown time reduced by 5% while equipped with a wind-affinity main weapon.
Damage up by 20% when HP is above 70%.
Damage up by 15% when HP is above 70%.
Damage up by 10% when HP is above 70%.
Damage up by 20% when HP is below 60%.
Damage up by 15% when HP is below 60%.
Damage up by 10% when HP is below 60%.
Damage up by 20% on chain attacks of 3 or more.
Damage up by 15% on chain attacks of 3 or more.
Damage up by 10% on chain attacks of 3 or more.
Slot n°3
Reduces the likelihood of being afflicted by poison by 60%.
Reduces the likelihood of being afflicted by poison by 50%.
Reduces the likelihood of being afflicted by poison by 40%.
Reduces the likelihood of being afflicted by blind by 60%.
Reduces the likelihood of being afflicted by blind by 50%.
Reduces the likelihood of being afflicted by blind by 40%.
Damage taken reduced 10% 3 times at the start of a wave.
Damage taken reduced 8% 3 times at the start of a wave.
Damage taken reduced 6% 3 times at the start of a wave.
Chance of a 3/4/5-chain occurring up by 3% each for all allies.
Chance of a 3/4/5-chain occurring up by 2% each for all allies.
Chance of a 3/4/5-chain occurring up by 1% each for all allies.
Water damage taken down by 8%.
Water damage taken down by 6%.
Water damage taken down by 5%.
Skill cooldown time reduced by 30%.
Skill cooldown time reduced by 24%.
Skill cooldown time reduced by 18%.
Costume source
Work in Progress...
Costume story
Somebody once asked if I believed in our country's justice.
I fall silent and wield my sword with an empty mind.
I kill the enemy. Kill the enemy. Kill the enemy.
But where is my true foe?