DARK
SWORD
Hina
Mechanical Pupil
Limited

Limited costume

Collab

Added 04/21/2023 (over 1 year ago)

hp
HP

79167

atk
ATK

5348

vit
DEF

4741

agi
AGI

1000

Skill

Lv. 15/15
Mastery: Crest

Deal 100% damage to one enemy 4 times. Continually recover 10% HP for all allies for 4 turns. Increase dark dmg one enemy will receive by 20% (30 sec). All allies enter a dauntless state for 20 seconds when own affinity is dark.

?
Gauge: B
14401152

Abilities

Lv. 4/4
Valiance

All allies' attack up by 20%.

Lv. 4/4
Void Verve

Increases the attack of equipped dark-affinity weapons by 50% for whole party.

Awakening

3
Resilience

All allies' HP up by 15%.

5
Debris: Void Boon ChunkDebris: Void Boon Chunk
Debris: Void Boon Chunk

Dark damage dealt up by 30% for 45 seconds.

Mechanical Pupil (Mechanical Pupil) illustration
Star rarity lvl 4
Star rarity lvl 4
Star rarity lvl 4
Star rarity lvl 4

    Costume's weapon

    Gloom thumbnail
    Star rarity lvl 5
    Star rarity lvl 5
    Star rarity lvl 5
    Star rarity lvl 5
    Star rarity lvl 5
    DARK
    SWORD
    DARK
    Gloom
    hp
    HP

    46273

    atk
    ATK

    2179

    vit
    DEF

    2147

    Skills

    Lv. 15/15
    Funeral Reform Mending

    Recover 10% HP for all allies and cure 1 status ailment for each ally.

    Cooldown: 28s
    Lv. 15/15
    Funeral Ripper x4

    Deal 35% damage to one enemy 4 times and reduce their attack by 30% for 30 seconds.

    Cooldown: 19s

    Abilities

    Lv. 15/15
    Toughness

    HP up by 15%.

    Lv. 15/15
    Void Haste

    Skill cooldown time reduced by 10% while equipped with a dark-affinity main weapon.

    Lv. 15/15
    Barrier: Corrosive Smog Rank 4

    Reduce the effect of Burden: Corrosive Smog.

    Refining Ability

    Barrier: Debilitating Bane Rank 4

    Reduce the effect of Burden: Debilitating Bane.

    Statistics

    Level 70

    No ascension
    HPHP
    64308
    AttackAttack
    4019
    DefenseDefense
    3853
    AgilityAgility
    1000
    Critical RateCritical Rate
    10%
    Critical DamageCritical Damage
    150%
    Evasion RateEvasion Rate
    10%

    Level 90

    Max ascension
    HPHP
    79167
    AttackAttack
    5348
    DefenseDefense
    4741
    AgilityAgility
    1000
    Critical RateCritical Rate
    10%
    Critical DamageCritical Damage
    150%
    Evasion RateEvasion Rate
    10%

    Level 100

    Max ascension + Exalted
    HPHP
    85132
    AttackAttack
    5749
    DefenseDefense
    5097
    AgilityAgility
    1000
    Critical RateCritical Rate
    10%
    Critical DamageCritical Damage
    150%
    Evasion RateEvasion Rate
    10%

    Temp abilities and rank bonuses are not included in the stats.

    Rank bonuses

    Defense +1%
    Agility +2%
    Defense +100
    HP +2%
    Agility +100
    Defense +2%
    Attack +2%
    Agility +2%
    HP +2%
    Defense +2%

    Karma

    Slot n°1

    • Agility 150, HP 10%

    • Agility 125, HP 7%

    • Agility 100, HP 5%

    • HP 10%, Defense 10%

    • HP 7%, Defense 7%

    • HP 5%, Defense 5%

    • Agility 150, Defense 10%

    • Agility 125, Defense 7%

    • Agility 100, Defense 5%

    • Defense 20%

    • Defense 15%

    • Defense 10%

    • HP 20%

    • HP 15%

    • HP 10%

    Slot n°2

    • Character skill gauge needed reduced by 8% while equipped with a dark-affinity main weapon.

    • Character skill gauge needed reduced by 6% while equipped with a dark-affinity main weapon.

    • Character skill gauge needed reduced by 5% while equipped with a dark-affinity main weapon.

    • Skill cooldown time reduced by 8% while equipped with a dark-affinity main weapon.

    • Skill cooldown time reduced by 6% while equipped with a dark-affinity main weapon.

    • Skill cooldown time reduced by 5% while equipped with a dark-affinity main weapon.

    • Recover 20% HP when your HP falls below 70%. Once only.

    • Recover 16% HP when your HP falls below 70%. Once only.

    • Recover 12% HP when your HP falls below 70%. Once only.

    • Continually recover 5% HP for 3 turns when your HP falls below 70%. Once only.

    • Continually recover 4% HP for 3 turns when your HP falls below 70%. Once only.

    • Continually recover 3% HP for 3 turns when your HP falls below 70%. Once only.

    • Extends the duration of status-boosting effects you use by 15 seconds.

    • Extends the duration of status-boosting effects you use by 10 seconds.

    • Extends the duration of status-boosting effects you use by 8 seconds.

    Slot n°3

    • Reduces the likelihood of being afflicted by burn by 60%.

    • Reduces the likelihood of being afflicted by burn by 50%.

    • Reduces the likelihood of being afflicted by burn by 40%.

    • Reduces the likelihood of being afflicted by stun by 60%.

    • Reduces the likelihood of being afflicted by stun by 50%.

    • Reduces the likelihood of being afflicted by stun by 40%.

    • Damage taken reduced 10% 3 times at the start of a wave.

    • Damage taken reduced 8% 3 times at the start of a wave.

    • Damage taken reduced 6% 3 times at the start of a wave.

    • Chance of a 3/4/5-chain occurring up by 3% each for all allies.

    • Chance of a 3/4/5-chain occurring up by 2% each for all allies.

    • Chance of a 3/4/5-chain occurring up by 1% each for all allies.

    • Light damage taken down by 8%.

    • Light damage taken down by 6%.

    • Light damage taken down by 5%.

    • Skill cooldown time reduced by 30%.

    • Skill cooldown time reduced by 24%.

    • Skill cooldown time reduced by 18%.

    Costume source

    Premium Summons: NieR Lineage

    Ended over 1 year ago

    16 days

    4/21/2023 - 5/8/2023

    Premium Summons: NieR Lineage thumbnailView event

    Costume story

    Mechanical Pupil thumbnail

    The girl dreams.

    She dreams of a far future where she is an android soldier on
    a ruined Earth. She vows her loyalty to humanity, wielding her
    blade beneath the blazing sun. Her sole purpose for existing is
    to fight. She acknowledges this. And yet, she hopes for a future
    that does not involve battle, a distant day she can spend with
    the person she cares for above all others.

    If she is not to show emotion, she never needed a heart in
    the first place. If her sole purpose is to cut down the enemy,
    all she ever needed was a blade.