WIND
GUN
EXGriff
Reborn Has-Been

Added 08/11/2021 (over 2 years ago)

hp
HP

49436

atk
ATK

3809

vit
DEF

5350

agi
AGI

1000

Skill

Lv. 15/15
Assault Operation

Deal 150% damage to one enemy 5 times (damage increases based on combo) and increase your attack by 20% for 15 seconds.

?
Gauge: A
18001440

Abilities

Lv. 4/4
Pursuit

Damage up by 50% on chain attacks of 5.

Lv. 4/4
Icewater Guard

Water damage taken down by 25%.

Awakening

3
Aegis

Defense up by 15%.

5
Debris: Icewater Guard ChunkDebris: Icewater Guard Chunk
Debris: Icewater Guard Chunk

Water damage taken down by 5%.

Reborn Has-Been (Reborn Has-Been) illustration
Star rarity lvl 4
Star rarity lvl 4
Star rarity lvl 4
Star rarity lvl 4

Costume's weapon

Handgun of Aid IV thumbnail
Star rarity lvl 5
Star rarity lvl 5
Star rarity lvl 5
Star rarity lvl 5
Star rarity lvl 5
WIND
GUN
WIND
EXHandgun of Aid IV
hp
HP

31785

atk
ATK

1818

vit
DEF

2144

Skills

Lv. 15/15
Aid's Tempest Boon x5

Deal 100% damage to one enemy 5 times and increase your wind damage by 50% for 15 seconds.

Cooldown: 23s
Lv. 15/15
Aid's Fleetfoot x5

Deal 70% damage to one enemy 5 times (damage increases based on combo) and increase your agility by 50% for 15 seconds.

Cooldown: 23s

Abilities

Lv. 15/15
Haste

Skill cooldown time down by 10%.

Lv. 15/15
Fleetfoot

Agility up by 20%.

Lv. 15/15
Barrier: Miasma of Indolence Rank 2

Reduce the effect of Burden: Miasma of Indolence.

Statistics

Level 70

No ascension
HPHP
40157
AttackAttack
3095
DefenseDefense
4347
AgilityAgility
1000
Critical RateCritical Rate
10%
Critical DamageCritical Damage
150%
Evasion RateEvasion Rate
10%

Level 90

Max ascension
HPHP
49436
AttackAttack
3809
DefenseDefense
5350
AgilityAgility
1000
Critical RateCritical Rate
10%
Critical DamageCritical Damage
150%
Evasion RateEvasion Rate
10%

Level 100

Max ascension + Exalted
HPHP
53160
AttackAttack
4094
DefenseDefense
5752
AgilityAgility
1000
Critical RateCritical Rate
10%
Critical DamageCritical Damage
150%
Evasion RateEvasion Rate
10%

Temp abilities and rank bonuses are not included in the stats.

Rank bonuses

Attack +1%
Agility +2%
Attack +100
HP +2%
Agility +100
Attack +2%
Critical hit rate +2%
Agility +2%
HP +2%
Attack +2%

Karma

Slot n°1

  • Agility 150, Attack 20%

  • Agility 125, Attack 14%

  • Agility 100, Attack 10%

  • Attack 20%, Critical Rate 10%

  • Attack 14%, Critical Rate 8%

  • Attack 10%, Critical Rate 6%

  • Critical Damage 20%, Critical Rate 10%

  • Critical Damage 14%, Critical Rate 8%

  • Critical Damage 10%, Critical Rate 6%

  • Attack 20%, Critical Damage 20%

  • Attack 14%, Critical Damage 14%

  • Attack 10%, Critical Damage 10%

  • Agility 150, Critical Damage 20%

  • Agility 125, Critical Damage 14%

  • Agility 100, Critical Damage 10%

Slot n°2

  • Character skill gauge needed reduced by 8% while equipped with a wind-affinity main weapon.

  • Character skill gauge needed reduced by 6% while equipped with a wind-affinity main weapon.

  • Character skill gauge needed reduced by 5% while equipped with a wind-affinity main weapon.

  • Skill cooldown time reduced by 8% while equipped with a wind-affinity main weapon.

  • Skill cooldown time reduced by 6% while equipped with a wind-affinity main weapon.

  • Skill cooldown time reduced by 5% while equipped with a wind-affinity main weapon.

  • Damage up by 30% when HP is above 70%.

  • Damage up by 24% when HP is above 70%.

  • Damage up by 18% when HP is above 70%.

  • Damage up by 30% when HP is below 60%.

  • Damage up by 24% when HP is below 60%.

  • Damage up by 18% when HP is below 60%.

  • Damage up by 30% on chain attacks of 3 or more.

  • Damage up by 24% on chain attacks of 3 or more.

  • Damage up by 18% on chain attacks of 3 or more.

Slot n°3

  • Reduces the likelihood of being afflicted by burn by 50%.

  • Reduces the likelihood of being afflicted by burn by 40%.

  • Reduces the likelihood of being afflicted by burn by 30%.

  • Reduces the likelihood of being afflicted by stun by 50%.

  • Reduces the likelihood of being afflicted by stun by 40%.

  • Reduces the likelihood of being afflicted by stun by 30%.

  • Damage taken reduced 12% 3 times at the start of a wave.

  • Damage taken reduced 10% 3 times at the start of a wave.

  • Damage taken reduced 8% 3 times at the start of a wave.

  • Chance of a 3/4/5-chain occurring up by 3% each for all allies.

  • Chance of a 3/4/5-chain occurring up by 2% each for all allies.

  • Chance of a 3/4/5-chain occurring up by 1% each for all allies.

  • Continually recover 5% HP for 3 turns when your HP falls below 70%. Once only.

  • Continually recover 4% HP for 3 turns when your HP falls below 70%. Once only.

  • Continually recover 3% HP for 3 turns when your HP falls below 70%. Once only.

  • Skill cooldown time reduced by 30%.

  • Skill cooldown time reduced by 24%.

  • Skill cooldown time reduced by 18%.

Costume source

chapter icon

Chapter n°10

EX Character Quests > Dark Memory Quests >Griff > Dark Trial: Hard

Costume story

Reborn Has-Been thumbnail

This is the story of when the ambitious young man was
yet a footsoldier.

He had long dreamed of a medal of honor, so he ignored orders and
struck out for glory—and the price of his actions was the lives of
his comrades.

But the medal was given to him despite the fact his actions had
killed dozens. When this happened, he no longer knew the meaning
of honor, and so began a desperate search for the answer.