WATER
GUN
RoDGriff
Frozen-Heart Has-Been

Added 12/29/2023 (8 months ago)

hp
HP

78195

atk
ATK

6346

vit
DEF

4667

agi
AGI

1000

Skill

Lv. 15/15
Beacon of Retaliation

Deal 200% damage to one enemy 5 times (damage increased by 40% when HP over 80%). Reduce one enemy's defense by 20% (30 seconds) when own affinity is water.

?
Gauge: A
18001440

Abilities

Lv. 4/4
Toughness

HP up by 30%.

Lv. 4/4
Blaze Guard

Fire damage taken down by 25%.

Awakening

3
Onslaught

All allies' damage up by 20% on chain attacks of 3 or more.

5
Debris: Blaze Guard ChunkDebris: Blaze Guard Chunk
Debris: Blaze Guard Chunk

Fire damage taken down by 8%.

Frozen-Heart Has-Been (Frozen-Heart Has-Been) illustration
Star rarity lvl 4
Star rarity lvl 4
Star rarity lvl 4
Star rarity lvl 4
  • Very strong water DPS / Sub DPS / Support hybrid. Same 3-hit chains team pursuit as Dusk 063y which makes him an evergreen great support. 5 hit CS and bold conditional makes him a very strong DPS candidate as well.

    Amazing in water, still great in other elements.

  • PvE

    Defense Debuff

    View tierlist

    Very strong water DPS / Sub DPS / Support hybrid. Same 3-hit chains team pursuit as Dusk 063y which makes him an evergreen great support. 5 hit CS and bold conditional makes him a very strong DPS candidate as well.

    Amazing in water, still great in other elements.

  • PvP Support

    Offensive Support

    View tierlist

    Just an overall superb unit, high stats and 20% team pursuit on 3+ chains? That's better than any Divine costume, whose pursuit is 15% on 4+ chains.

    Gives any team that much more firepower.

Costume's weapon

Gun of Castigation thumbnail
Star rarity lvl 5
Star rarity lvl 5
Star rarity lvl 5
Star rarity lvl 5
Star rarity lvl 5
WATER
GUN
WATER
Gun of Castigation
hp
HP

38232

atk
ATK

2265

vit
DEF

1777

Skills

Lv. 15/15
Castigation L. Boon x4

Deal 110% damage to one enemy 4 times and increase your water damage by 50% (15 seconds).

Cooldown: 23s
Lv. 15/15
Castigation Bold Vigor x5

50% dmg to one enemy 5 times. When your HP is 70% or higher, dmg up the higher your HP is (up to 40%).

Cooldown: 16s

Abilities

Lv. 15/15
Bold Vigor

Damage up by 20% when HP is above 70%.

Lv. 15/15
Liquid First Strike

Character skill gauge needed reduced by 10% while equipped with a water-affinity main weapon.

Lv. 15/15
Barrier: Miasma of Indolence Rank 2

Reduce the effect of Burden: Miasma of Indolence.

Statistics

Level 70

No ascension
HPHP
56921
AttackAttack
5155
DefenseDefense
3792
AgilityAgility
1000
Critical RateCritical Rate
10%
Critical DamageCritical Damage
150%
Evasion RateEvasion Rate
10%

Level 90

Max ascension
HPHP
78195
AttackAttack
6346
DefenseDefense
4667
AgilityAgility
1000
Critical RateCritical Rate
10%
Critical DamageCritical Damage
150%
Evasion RateEvasion Rate
10%

Level 100

Max ascension + Exalted
HPHP
84087
AttackAttack
6823
DefenseDefense
5018
AgilityAgility
1000
Critical RateCritical Rate
10%
Critical DamageCritical Damage
150%
Evasion RateEvasion Rate
10%

Temp abilities and rank bonuses are not included in the stats.

Rank bonuses

Attack +1%
Agility +2%
Attack +100
HP +2%
Agility +100
Attack +2%
Critical hit rate +2%
Agility +2%
HP +2%
Attack +2%

Karma

Slot n°1

  • Agility 150, Attack 20%

  • Agility 125, Attack 14%

  • Agility 100, Attack 10%

  • Attack 20%, Critical Rate 10%

  • Attack 14%, Critical Rate 8%

  • Attack 10%, Critical Rate 6%

  • Critical Damage 20%, Critical Rate 10%

  • Critical Damage 14%, Critical Rate 8%

  • Critical Damage 10%, Critical Rate 6%

  • Attack 20%, Critical Damage 20%

  • Attack 14%, Critical Damage 14%

  • Attack 10%, Critical Damage 10%

  • Agility 150, Critical Damage 20%

  • Agility 125, Critical Damage 14%

  • Agility 100, Critical Damage 10%

Slot n°2

  • Character skill gauge needed reduced by 8% while equipped with a water-affinity main weapon.

  • Character skill gauge needed reduced by 6% while equipped with a water-affinity main weapon.

  • Character skill gauge needed reduced by 5% while equipped with a water-affinity main weapon.

  • Skill cooldown time reduced by 8% while equipped with a water-affinity main weapon.

  • Skill cooldown time reduced by 6% while equipped with a water-affinity main weapon.

  • Skill cooldown time reduced by 5% while equipped with a water-affinity main weapon.

  • Damage up by 30% when HP is above 70%.

  • Damage up by 24% when HP is above 70%.

  • Damage up by 18% when HP is above 70%.

  • Damage up by 30% when HP is below 60%.

  • Damage up by 24% when HP is below 60%.

  • Damage up by 18% when HP is below 60%.

  • Damage up by 30% on chain attacks of 3 or more.

  • Damage up by 24% on chain attacks of 3 or more.

  • Damage up by 18% on chain attacks of 3 or more.

Slot n°3

  • Reduces the likelihood of being afflicted by burn by 50%.

  • Reduces the likelihood of being afflicted by burn by 40%.

  • Reduces the likelihood of being afflicted by burn by 30%.

  • Reduces the likelihood of being afflicted by stun by 50%.

  • Reduces the likelihood of being afflicted by stun by 40%.

  • Reduces the likelihood of being afflicted by stun by 30%.

  • Damage taken reduced 12% 3 times at the start of a wave.

  • Damage taken reduced 10% 3 times at the start of a wave.

  • Damage taken reduced 8% 3 times at the start of a wave.

  • Chance of a 3/4/5-chain occurring up by 3% each for all allies.

  • Chance of a 3/4/5-chain occurring up by 2% each for all allies.

  • Chance of a 3/4/5-chain occurring up by 1% each for all allies.

  • Fire damage taken down by 8%.

  • Fire damage taken down by 6%.

  • Fire damage taken down by 5%.

  • Skill cooldown time reduced by 30%.

  • Skill cooldown time reduced by 24%.

  • Skill cooldown time reduced by 18%.

Costume source

Work in Progress...

Costume story

Frozen-Heart Has-Been thumbnail

A meeting with a compatriot brought destruction to the man.
No matter how hard he fought, no matter how hard he tried to save
them, no matter how he was lauded as a hero, no matter how his
name would live on in history, his sin of sending his companions
to their deaths would forever be a part of him.
A meeting with a compatriot brought salvation to the man.
The only way he could escape this hell was death.
If he closed his eyes to hope, he would find himself in the light.
He bore the same sins, and he taught this to the man.

"I do not want forgiveness. I chose my end."