FIRE
GUN
Griff
Abstract Captain

Added 08/26/2021 (over 2 years ago)

hp
HP

46612

atk
ATK

5526

vit
DEF

3022

agi
AGI

1000

Skill

Lv. 15/15
Controlled Incineration

Deal 140% damage to all enemies. Increase all allies' attack by 30% for 30 seconds. Also has a 100% chance to inflict burn to all enemies for 3 turns when own affinity is fire.

?
Gauge: C
1140912

Abilities

Lv. 4/4
Valiance

All allies' attack up by 25%.

Lv. 4/4
Ambush

Critical rate up by 20%.

Awakening

3
Fatal

Critical hit damage up by 20%.

5
Debris: Ambush ChunkDebris: Ambush Chunk
Debris: Ambush Chunk

Critical rate up by 5%.

Abstract Captain (Abstract Captain) illustration
Star rarity lvl 4
Star rarity lvl 4
Star rarity lvl 4
Star rarity lvl 4

    Costume's weapon

    War's Chronicle IV thumbnail
    Star rarity lvl 5
    Star rarity lvl 5
    Star rarity lvl 5
    Star rarity lvl 5
    Star rarity lvl 5
    FIRE
    GUN
    FIRE
    War's Chronicle IV
    hp
    HP

    22931

    atk
    ATK

    2711

    vit
    DEF

    1068

    Skills

    Lv. 15/15
    Chronicle Fatality x5

    Deal 80% damage to one enemy 5 times. (Critical damage increased by 20%).

    Cooldown: 27s
    Lv. 15/15
    Chronicle Assault x3

    Deal 50% damage to one enemy 3 times and raise all allies' critical hit rate by 7% for 10 seconds.

    Cooldown: 16s

    Abilities

    Lv. 15/15
    Vigor

    Attack up by 15%.

    Lv. 15/15
    Ambush

    Critical rate up by 10%.

    Lv. 15/15
    Barrier: Curtain of Darkness Rank 4

    Reduce the effect of Burden: Curtain of Darkness.

    Refining Ability

    Barrier: Miasma of Indolence Rank 4

    Reduce the effect of Burden: Miasma of Indolence.

    Statistics

    Level 70

    No ascension
    HPHP
    37863
    AttackAttack
    4084
    DefenseDefense
    2456
    AgilityAgility
    1000
    Critical RateCritical Rate
    10%
    Critical DamageCritical Damage
    150%
    Evasion RateEvasion Rate
    10%

    Level 90

    Max ascension
    HPHP
    46612
    AttackAttack
    5526
    DefenseDefense
    3022
    AgilityAgility
    1000
    Critical RateCritical Rate
    30%
    Critical DamageCritical Damage
    150%
    Evasion RateEvasion Rate
    10%

    Level 100

    Max ascension + Exalted
    HPHP
    50123
    AttackAttack
    5941
    DefenseDefense
    3248
    AgilityAgility
    1000
    Critical RateCritical Rate
    30%
    Critical DamageCritical Damage
    150%
    Evasion RateEvasion Rate
    10%

    Temp abilities and rank bonuses are not included in the stats.

    Rank bonuses

    Attack +1%
    Agility +2%
    Attack +100
    HP +2%
    Agility +100
    Attack +2%
    Critical hit rate +2%
    Agility +2%
    HP +2%
    Attack +2%

    Karma

    Slot n°1

    • Agility 150, Attack 10%

    • Agility 125, Attack 7%

    • Agility 100, Attack 5%

    • Attack 10%, Critical Rate 5%

    • Attack 7%, Critical Rate 4%

    • Attack 5%, Critical Rate 3%

    • Critical Damage 10%, Critical Rate 5%

    • Critical Damage 7%, Critical Rate 4%

    • Critical Damage 5%, Critical Rate 3%

    • Attack 10%, Critical Damage 10%

    • Attack 7%, Critical Damage 7%

    • Attack 5%, Critical Damage 5%

    • Agility 150, Critical Damage 10%

    • Agility 125, Critical Damage 7%

    • Agility 100, Critical Damage 5%

    Slot n°2

    • Character skill gauge needed reduced by 8% while equipped with a fire-affinity main weapon.

    • Character skill gauge needed reduced by 6% while equipped with a fire-affinity main weapon.

    • Character skill gauge needed reduced by 5% while equipped with a fire-affinity main weapon.

    • Skill cooldown time reduced by 8% while equipped with a fire-affinity main weapon.

    • Skill cooldown time reduced by 6% while equipped with a fire-affinity main weapon.

    • Skill cooldown time reduced by 5% while equipped with a fire-affinity main weapon.

    • Damage up by 20% when HP is above 70%.

    • Damage up by 15% when HP is above 70%.

    • Damage up by 10% when HP is above 70%.

    • Damage up by 20% when HP is below 60%.

    • Damage up by 15% when HP is below 60%.

    • Damage up by 10% when HP is below 60%.

    • Damage up by 20% on chain attacks of 3 or more.

    • Damage up by 15% on chain attacks of 3 or more.

    • Damage up by 10% on chain attacks of 3 or more.

    Slot n°3

    • Reduces the likelihood of being afflicted by burn by 60%.

    • Reduces the likelihood of being afflicted by burn by 50%.

    • Reduces the likelihood of being afflicted by burn by 40%.

    • Reduces the likelihood of being afflicted by stun by 60%.

    • Reduces the likelihood of being afflicted by stun by 50%.

    • Reduces the likelihood of being afflicted by stun by 40%.

    • Damage taken reduced 10% 3 times at the start of a wave.

    • Damage taken reduced 8% 3 times at the start of a wave.

    • Damage taken reduced 6% 3 times at the start of a wave.

    • Chance of a 3/4/5-chain occurring up by 3% each for all allies.

    • Chance of a 3/4/5-chain occurring up by 2% each for all allies.

    • Chance of a 3/4/5-chain occurring up by 1% each for all allies.

    • Wind damage taken down by 8%.

    • Wind damage taken down by 6%.

    • Wind damage taken down by 5%.

    • Skill cooldown time reduced by 30%.

    • Skill cooldown time reduced by 24%.

    • Skill cooldown time reduced by 18%.

    Costume source

    Premium Summons: Abstract Captain

    Ended over 2 years ago

    10 days

    8/26/2021 - 9/6/2021

    Premium Summons: Abstract Captain thumbnailView event

    Costume story

    Abstract Captain thumbnail

    Crunch, crunch, crunch.
    The sounds of gravel grinding against earth.

    Thud, thud thud.
    The sounds of bootheels plodding on asphalt.

    There's something utterly nostalgic about those sounds—they remind
    me of the land where I was born and raised.

    When I hear them, I understand anew why I spend my days locked in
    battle—I do so for the land I'm from, and the precious feelings
    I left there.