17 costumes found for Fio
Added 08/17/2022 (about 2 years ago)
72553
5892
4265
1000
Skill
180% dmg to an enemy x4. (Dmg increases based on combo length) Wind damage+ by 30% (30 secs).
Abilities
HP up by 30%.
Water damage taken down by 25%.
Awakening
Attack up by 15%.
Water damage taken down by 8%.
PvP Turret
View tierlistPvE
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Costume's weapon
27040
2873
1570
Skills
Deal 100% damage to one enemy 5 times and increase your wind damage by 50% for 15 seconds.
Deal 85% damage to one enemy 4 times (damage increases based on combo length).
Abilities
HP up by 20%.
Character skill gauge needed reduced by 10% while equipped with a wind-affinity main weapon.
Reduce the effect of Burden: Debilitating Bane.
Statistics
Level 70
No ascensionLevel 90
Max ascensionLevel 100
Max ascension + ExaltedTemp abilities and rank bonuses are not included in the stats.
Rank bonuses
Karma
Slot n°1
Agility 150, Attack 20%
Agility 125, Attack 14%
Agility 100, Attack 10%
Attack 20%, Critical Rate 10%
Attack 14%, Critical Rate 8%
Attack 10%, Critical Rate 6%
Critical Damage 20%, Critical Rate 10%
Critical Damage 14%, Critical Rate 8%
Critical Damage 10%, Critical Rate 6%
Attack 20%, Critical Damage 20%
Attack 14%, Critical Damage 14%
Attack 10%, Critical Damage 10%
Agility 150, Critical Damage 20%
Agility 125, Critical Damage 14%
Agility 100, Critical Damage 10%
Slot n°2
Character skill gauge needed reduced by 8% while equipped with a wind-affinity main weapon.
Character skill gauge needed reduced by 6% while equipped with a wind-affinity main weapon.
Character skill gauge needed reduced by 5% while equipped with a wind-affinity main weapon.
Skill cooldown time reduced by 8% while equipped with a wind-affinity main weapon.
Skill cooldown time reduced by 6% while equipped with a wind-affinity main weapon.
Skill cooldown time reduced by 5% while equipped with a wind-affinity main weapon.
Damage up by 30% when HP is above 70%.
Damage up by 24% when HP is above 70%.
Damage up by 18% when HP is above 70%.
Damage up by 30% when HP is below 60%.
Damage up by 24% when HP is below 60%.
Damage up by 18% when HP is below 60%.
Damage up by 30% on chain attacks of 3 or more.
Damage up by 24% on chain attacks of 3 or more.
Damage up by 18% on chain attacks of 3 or more.
Slot n°3
Reduces the likelihood of being afflicted by poison by 50%.
Reduces the likelihood of being afflicted by poison by 40%.
Reduces the likelihood of being afflicted by poison by 30%.
Reduces the likelihood of being afflicted by blind by 50%.
Reduces the likelihood of being afflicted by blind by 40%.
Reduces the likelihood of being afflicted by blind by 30%.
Damage taken reduced 12% 3 times at the start of a wave.
Damage taken reduced 10% 3 times at the start of a wave.
Damage taken reduced 8% 3 times at the start of a wave.
Chance of a 3/4/5-chain occurring up by 3% each for all allies.
Chance of a 3/4/5-chain occurring up by 2% each for all allies.
Chance of a 3/4/5-chain occurring up by 1% each for all allies.
Water damage taken down by 8%.
Water damage taken down by 6%.
Water damage taken down by 5%.
Skill cooldown time reduced by 30%.
Skill cooldown time reduced by 24%.
Skill cooldown time reduced by 18%.
Costume source
Work in Progress...
Costume story
On a distant spring day, at a ruin in full bloom,
a strange monster appeared before a little girl.
He was an illusion born from her lonely mind, and a true friend.
Though the world hated them, they had each other always,
and together they danced atop the brilliant blossoms.
These treasured memories have all vanished from her mind now.
Occasionally she is drawn to the ruin where she met the monster.
When she goes there, waves of a feeling she does not understand
wash over her heart. It is a thing somewhere between warmth and
utter loneliness, and she is ever swayed by its tides.
"Even though I'm alone, I sometimes feel like I'm not."