LIGHT
STAFF
EXF66x
Reborn Inmate

Added 07/28/2021 (about 3 years ago)

hp
HP

69048

atk
ATK

3513

vit
DEF

5365

agi
AGI

1000

Skill

Lv. 15/15
Shock Burst

490% damage to a single enemy 2 times. Also has a 60% chance to inflict stun for 1 turn.

?
Gauge: A
18001440

Abilities

Lv. 4/4
Aegis

Defense up by 20%.

Lv. 4/4
Void Guard

Dark damage taken down by 25%.

Awakening

3
Toughness

HP up by 15%.

5
Debris: Void Guard ChunkDebris: Void Guard Chunk
Debris: Void Guard Chunk

Dark damage taken down by 5%.

Reborn Inmate (Reborn Inmate) illustration
Star rarity lvl 4
Star rarity lvl 4
Star rarity lvl 4
Star rarity lvl 4

    Costume's weapon

    BSE_TypeMW IV thumbnail
    Star rarity lvl 5
    Star rarity lvl 5
    Star rarity lvl 5
    Star rarity lvl 5
    Star rarity lvl 5
    LIGHT
    STAFF
    LIGHT
    EXBSE_TypeMW IV
    hp
    HP

    43952

    atk
    ATK

    1280

    vit
    DEF

    2259

    Skills

    Lv. 15/15
    Slave's Lucid Boon x5

    Deal 100% damage to one enemy 5 times and increase your light damage by 50% for 15 seconds.

    Cooldown: 23s
    Lv. 15/15
    Slave's Valiance Mending

    Recover 20% HP for all allies and increase their attack by 25% for 10 seconds.

    Cooldown: 23s

    Abilities

    Lv. 15/15
    Haste

    Skill cooldown time down by 10%.

    Lv. 15/15
    Toughness

    HP up by 20%.

    Lv. 15/15
    Barrier: Debilitating Bane Rank 2

    Reduce the effect of Burden: Debilitating Bane.

    Statistics

    Level 70

    No ascension
    HPHP
    56086
    AttackAttack
    2855
    DefenseDefense
    4031
    AgilityAgility
    1000
    Critical RateCritical Rate
    10%
    Critical DamageCritical Damage
    150%
    Evasion RateEvasion Rate
    10%

    Level 90

    Max ascension
    HPHP
    69048
    AttackAttack
    3513
    DefenseDefense
    5365
    AgilityAgility
    1000
    Critical RateCritical Rate
    10%
    Critical DamageCritical Damage
    150%
    Evasion RateEvasion Rate
    10%

    Level 100

    Max ascension + Exalted
    HPHP
    74250
    AttackAttack
    3778
    DefenseDefense
    5767
    AgilityAgility
    1000
    Critical RateCritical Rate
    10%
    Critical DamageCritical Damage
    150%
    Evasion RateEvasion Rate
    10%

    Temp abilities and rank bonuses are not included in the stats.

    Rank bonuses

    Attack +1%
    Defense +2%
    Attack +100
    Agility +2%
    Defense +100
    Attack +2%
    HP +2%
    Defense +2%
    Agility +2%
    Attack +2%

    Karma

    Slot n°1

    • Agility 150, Attack 20%

    • Agility 125, Attack 14%

    • Agility 100, Attack 10%

    • Attack 20%, Critical Rate 10%

    • Attack 14%, Critical Rate 8%

    • Attack 10%, Critical Rate 6%

    • Critical Damage 20%, Critical Rate 10%

    • Critical Damage 14%, Critical Rate 8%

    • Critical Damage 10%, Critical Rate 6%

    • Attack 20%, Critical Damage 20%

    • Attack 14%, Critical Damage 14%

    • Attack 10%, Critical Damage 10%

    • Agility 150, Critical Damage 20%

    • Agility 125, Critical Damage 14%

    • Agility 100, Critical Damage 10%

    Slot n°2

    • Character skill gauge needed reduced by 8% while equipped with a light-affinity main weapon.

    • Character skill gauge needed reduced by 6% while equipped with a light-affinity main weapon.

    • Character skill gauge needed reduced by 5% while equipped with a light-affinity main weapon.

    • Skill cooldown time reduced by 8% while equipped with a light-affinity main weapon.

    • Skill cooldown time reduced by 6% while equipped with a light-affinity main weapon.

    • Skill cooldown time reduced by 5% while equipped with a light-affinity main weapon.

    • Damage up by 30% when HP is above 70%.

    • Damage up by 24% when HP is above 70%.

    • Damage up by 18% when HP is above 70%.

    • Damage up by 30% when HP is below 60%.

    • Damage up by 24% when HP is below 60%.

    • Damage up by 18% when HP is below 60%.

    • Damage up by 30% on chain attacks of 3 or more.

    • Damage up by 24% on chain attacks of 3 or more.

    • Damage up by 18% on chain attacks of 3 or more.

    Slot n°3

    • Reduces the likelihood of being afflicted by burn by 50%.

    • Reduces the likelihood of being afflicted by burn by 40%.

    • Reduces the likelihood of being afflicted by burn by 30%.

    • Reduces the likelihood of being afflicted by stun by 50%.

    • Reduces the likelihood of being afflicted by stun by 40%.

    • Reduces the likelihood of being afflicted by stun by 30%.

    • Damage taken reduced 12% 3 times at the start of a wave.

    • Damage taken reduced 10% 3 times at the start of a wave.

    • Damage taken reduced 8% 3 times at the start of a wave.

    • Chance of a 3/4/5-chain occurring up by 3% each for all allies.

    • Chance of a 3/4/5-chain occurring up by 2% each for all allies.

    • Chance of a 3/4/5-chain occurring up by 1% each for all allies.

    • Continually recover 5% HP for 3 turns when your HP falls below 70%. Once only.

    • Continually recover 4% HP for 3 turns when your HP falls below 70%. Once only.

    • Continually recover 3% HP for 3 turns when your HP falls below 70%. Once only.

    • Skill cooldown time reduced by 30%.

    • Skill cooldown time reduced by 24%.

    • Skill cooldown time reduced by 18%.

    Costume source

    chapter icon

    Chapter n°7

    EX Character Quests > Dark Memory Quests >F66x > Dark Trial: Hard

    Costume story

    Reborn Inmate thumbnail

    This is the story of when the imprisoned woman was yet human.

    There was once a genetic engineer who sought to fill the world
    with life. But instead of creating lush green plants, her research gave
    birth to the Flowers—horrid creatures that multiplied throughout the
    world by devouring humans. Eventually, she adopted a plan to atone
    for her sins—and though it was a fool's errand, it was the only one
    she had left.