LIGHT
STAFF
F66x
Abstract Captive

Added 07/28/2021 (about 3 years ago)

hp
HP

67856

atk
ATK

2884

vit
DEF

3692

agi
AGI

1000

Skill

Lv. 15/15
Emergency Care

Recover 40% HP for all allies. Also increases all allies' def up by 15% for 30 sec. when own affinity is light.

?
Gauge: B
14401152

Abilities

Lv. 4/4
Pursuit

Damage up by 30% on chain attacks of 3 or more.

Lv. 4/4
Resilience

All allies' HP up by 20%.

Awakening

3
Ward

All allies' defense up by 10%.

5
Debris: Toughness ChunkDebris: Toughness Chunk
Debris: Toughness Chunk

HP up by 10%.

Abstract Captive (Abstract Captive) illustration
Star rarity lvl 4
Star rarity lvl 4
Star rarity lvl 4
Star rarity lvl 4

    Costume's weapon

    Cryptolith Staff thumbnail
    Star rarity lvl 5
    Star rarity lvl 5
    Star rarity lvl 5
    Star rarity lvl 5
    Star rarity lvl 5
    LIGHT
    STAFF
    LIGHT
    Cryptolith Staff
    hp
    HP

    25051

    atk
    ATK

    965

    vit
    DEF

    2380

    Skills

    Lv. 15/15
    Cryptolith Mending

    Recover 20% HP for all allies.

    Cooldown: 28s
    Lv. 15/15
    Cryptolith Ward x3

    Deal 50% damage to one enemy 3 times and increase all allies' defense by 7% for 10 seconds.

    Cooldown: 15s

    Abilities

    Lv. 15/15
    Pursuit

    Damage up by 30% on chain attacks of 3 or more for 60 seconds.

    Lv. 15/15
    Aegis

    Defense up by 10%.

    Lv. 15/15
    Barrier: Curtain of Darkness Rank 4

    Reduce the effect of Burden: Curtain of Darkness.

    Refining Ability

    Barrier: Miasma of Indolence Rank 4

    Reduce the effect of Burden: Miasma of Indolence.

    Statistics

    Level 70

    No ascension
    HPHP
    45933
    AttackAttack
    2345
    DefenseDefense
    2999
    AgilityAgility
    1000
    Critical RateCritical Rate
    10%
    Critical DamageCritical Damage
    150%
    Evasion RateEvasion Rate
    10%

    Level 90

    Max ascension
    HPHP
    67856
    AttackAttack
    2884
    DefenseDefense
    3692
    AgilityAgility
    1000
    Critical RateCritical Rate
    10%
    Critical DamageCritical Damage
    150%
    Evasion RateEvasion Rate
    10%

    Level 100

    Max ascension + Exalted
    HPHP
    72969
    AttackAttack
    3100
    DefenseDefense
    3969
    AgilityAgility
    1000
    Critical RateCritical Rate
    10%
    Critical DamageCritical Damage
    150%
    Evasion RateEvasion Rate
    10%

    Temp abilities and rank bonuses are not included in the stats.

    Rank bonuses

    Attack +1%
    Defense +2%
    Attack +100
    Agility +2%
    Defense +100
    Attack +2%
    HP +2%
    Defense +2%
    Agility +2%
    Attack +2%

    Karma

    Slot n°1

    • Agility 150, HP 10%

    • Agility 125, HP 7%

    • Agility 100, HP 5%

    • HP 10%, Defense 10%

    • HP 7%, Defense 7%

    • HP 5%, Defense 5%

    • Agility 150, Defense 10%

    • Agility 125, Defense 7%

    • Agility 100, Defense 5%

    • Defense 20%

    • Defense 15%

    • Defense 10%

    • HP 20%

    • HP 15%

    • HP 10%

    Slot n°2

    • Character skill gauge needed reduced by 8% while equipped with a light-affinity main weapon.

    • Character skill gauge needed reduced by 6% while equipped with a light-affinity main weapon.

    • Character skill gauge needed reduced by 5% while equipped with a light-affinity main weapon.

    • Skill cooldown time reduced by 8% while equipped with a light-affinity main weapon.

    • Skill cooldown time reduced by 6% while equipped with a light-affinity main weapon.

    • Skill cooldown time reduced by 5% while equipped with a light-affinity main weapon.

    • Recover 20% HP when your HP falls below 70%. Once only.

    • Recover 16% HP when your HP falls below 70%. Once only.

    • Recover 12% HP when your HP falls below 70%. Once only.

    • Continually recover 5% HP for 3 turns when your HP falls below 70%. Once only.

    • Continually recover 4% HP for 3 turns when your HP falls below 70%. Once only.

    • Continually recover 3% HP for 3 turns when your HP falls below 70%. Once only.

    • Extends the duration of status-boosting effects you use by 15 seconds.

    • Extends the duration of status-boosting effects you use by 10 seconds.

    • Extends the duration of status-boosting effects you use by 8 seconds.

    Slot n°3

    • Reduces the likelihood of being afflicted by burn by 60%.

    • Reduces the likelihood of being afflicted by burn by 50%.

    • Reduces the likelihood of being afflicted by burn by 40%.

    • Reduces the likelihood of being afflicted by stun by 60%.

    • Reduces the likelihood of being afflicted by stun by 50%.

    • Reduces the likelihood of being afflicted by stun by 40%.

    • Damage taken reduced 10% 3 times at the start of a wave.

    • Damage taken reduced 8% 3 times at the start of a wave.

    • Damage taken reduced 6% 3 times at the start of a wave.

    • Chance of a 3/4/5-chain occurring up by 3% each for all allies.

    • Chance of a 3/4/5-chain occurring up by 2% each for all allies.

    • Chance of a 3/4/5-chain occurring up by 1% each for all allies.

    • Dark damage taken down by 8%.

    • Dark damage taken down by 6%.

    • Dark damage taken down by 5%.

    • Skill cooldown time reduced by 30%.

    • Skill cooldown time reduced by 24%.

    • Skill cooldown time reduced by 18%.

    Costume source

    Work in Progress...

    Costume story

    Abstract Captive thumbnail

    I pray.
    I pray that I might save at least those in front of me.

    I pray more.
    I pray that I might save everything in this world.

    I pray. And pray. And pray.
    And what do I have to show for it?