20 costumes found for Akeha
Added 02/18/2024 (6 months ago)
65612
8681
4929
1000
Skill
310% dmg to one enemy 4 times. When your HP is 50% or higher, dmg up the higher your HP is (up to 100%). Increase all allies' damage dealt by critical hits by 20% (45 seconds) when own affinity is fire.
Abilities
Attack up by 30%.
Increases the attack of equipped fire-element weapons by 100%. Increases HP of equipped fire-element weapons by 50%.
Awakening
Critical hit damage up by 30%.
Fire damage dealt up by 35%.
SINoALICE Akeha v2.0
All around great fire sub-DPS / support hybrid with amazing damage potential, basically an improved version of how FF Saryu has been generally used. Can never go wrong with more crit damage stacking, while also providing heavy damage on top of it.SINoALICE Akeha v2.0
All around great fire sub-DPS / support hybrid with amazing damage potential, basically an improved version of how FF Saryu has been generally used. Can never go wrong with more crit damage stacking, while also providing heavy damage on top of it.
PvP Turret
View tierlist
Costume's weapon
31457
3719
2227
Skills
Deal 35% damage to one enemy 5 times and increase all allies' critical hit rate by 20% (30 seconds).
Deal 130% damage to one enemy 4 times. When your character is equipped with their proficient weapon, increase your fire damage by 60% (15 seconds).
Abilities
Fire damage dealt up by 35%.
Skill cooldown time reduced by 10% while equipped with a fire-affinity main weapon.
Reduce the effect of Burden: Corrosive Smog.
Refining Ability
Reduce the effect of Burden: Debilitating Bane.
Statistics
Level 70
No ascensionLevel 90
Max ascensionLevel 100
Max ascension + ExaltedTemp abilities and rank bonuses are not included in the stats.
Rank bonuses
Karma
Slot n°1
Agility 150, Attack 10%
Agility 125, Attack 7%
Agility 100, Attack 5%
Attack 10%, Critical Rate 5%
Attack 7%, Critical Rate 4%
Attack 5%, Critical Rate 3%
Critical Damage 10%, Critical Rate 5%
Critical Damage 7%, Critical Rate 4%
Critical Damage 5%, Critical Rate 3%
Attack 10%, Critical Damage 10%
Attack 7%, Critical Damage 7%
Attack 5%, Critical Damage 5%
Agility 150, Critical Damage 10%
Agility 125, Critical Damage 7%
Agility 100, Critical Damage 5%
Slot n°2
Character skill gauge needed reduced by 8% while equipped with a fire-affinity main weapon.
Character skill gauge needed reduced by 6% while equipped with a fire-affinity main weapon.
Character skill gauge needed reduced by 5% while equipped with a fire-affinity main weapon.
Skill cooldown time reduced by 8% while equipped with a fire-affinity main weapon.
Skill cooldown time reduced by 6% while equipped with a fire-affinity main weapon.
Skill cooldown time reduced by 5% while equipped with a fire-affinity main weapon.
Damage up by 20% when HP is above 70%.
Damage up by 15% when HP is above 70%.
Damage up by 10% when HP is above 70%.
Damage up by 20% when HP is below 60%.
Damage up by 15% when HP is below 60%.
Damage up by 10% when HP is below 60%.
Damage up by 20% on chain attacks of 3 or more.
Damage up by 15% on chain attacks of 3 or more.
Damage up by 10% on chain attacks of 3 or more.
Slot n°3
Reduces the likelihood of being afflicted by poison by 60%.
Reduces the likelihood of being afflicted by poison by 50%.
Reduces the likelihood of being afflicted by poison by 40%.
Reduces the likelihood of being afflicted by blind by 60%.
Reduces the likelihood of being afflicted by blind by 50%.
Reduces the likelihood of being afflicted by blind by 40%.
Damage taken reduced 10% 3 times at the start of a wave.
Damage taken reduced 8% 3 times at the start of a wave.
Damage taken reduced 6% 3 times at the start of a wave.
Chance of a 3/4/5-chain occurring up by 3% each for all allies.
Chance of a 3/4/5-chain occurring up by 2% each for all allies.
Chance of a 3/4/5-chain occurring up by 1% each for all allies.
Wind damage taken down by 8%.
Wind damage taken down by 6%.
Wind damage taken down by 5%.
Skill cooldown time reduced by 30%.
Skill cooldown time reduced by 24%.
Skill cooldown time reduced by 18%.
Costume source
Work in Progress...
Costume story
What an odd question. How about when I'm eating dango?
I'm not joking. Or perhaps when I learn a new recipe,
or when I'm gazing at the sky? "Simple pleasures," then,
I suppose. Not that such things are commonplace these days.