20 costumes found for Akeha
Limited costume
Added 08/18/2022 (about 2 years ago)
74986
4209
4125
1200
Skill
All allies' attack 20%+ (30 secs). Decrease defense of all enemies by 20% (30 secs). (Usable from start.)
Abilities
All allies' agility up by 20%.
Increases the attack of equipped dark-affinity weapons by 40% for whole party.
Awakening
All allies' attack up by 10%.
Character skill gauge needed reduced by 10% while equipped with a dark-affinity main weapon.
PvP Agility Snipers
View tierlist1000 base agility + 200 permanent agility from soldier passive skill
PvP Turret
View tierlistUsing her Character Skill right before Weapon Skills for your team is a the best way to use this unit. Because of this, this unit is best reserved for attack teams rather than defense teams, as the AI will try to use the CS as quickly as possible rather than waiting for the skills to queue.
PvE
View tierlistDamage Buff
PvP Support
View tierlistOffensive Support
PvP Support
View tierlistAgility Support
Costume's weapon
35973
2500
1987
Skills
Deal 110% damage to one enemy 4 times.
Deal 40% damage to one enemy 3 times and reduce attack by 30% for 30 seconds.
Abilities
Agility up by 20% for 60 seconds.
Skill cooldown time reduced by 10% while equipped with a dark-affinity main weapon.
Reduce the effect of Burden: Debilitating Bane.
Refining Ability
Reduce the effect of Burden: Miasma of Indolence.
Statistics
Level 70
No ascensionLevel 90
Max ascensionLevel 100
Max ascension + ExaltedTemp abilities and rank bonuses are not included in the stats.
Rank bonuses
Karma
Slot n°1
Agility 150, Attack 15%
Agility 125, Attack 10%
Agility 100, Attack 8%
Attack 15%, Critical Rate 10%
Attack 10%, Critical Rate 8%
Attack 8%, Critical Rate 6%
Critical Damage 10%, Critical Rate 10%
Critical Damage 10%, Critical Rate 8%
Critical Damage 8%, Critical Rate 6%
Attack 15%, Critical Damage 10%
Attack 10%, Critical Damage 10%
Attack 8%, Critical Damage 8%
Agility 150, Critical Damage 10%
Agility 125, Critical Damage 10%
Agility 100, Critical Damage 8%
Slot n°2
Damage up by 25% when HP is above 70%.
Damage up by 20% when HP is above 70%.
Damage up by 15% when HP is above 70%.
Damage up by 25% when HP is below 60%.
Damage up by 20% when HP is below 60%.
Damage up by 15% when HP is below 60%.
Character skill gauge needed reduced by 8% while equipped with a dark-affinity main weapon.
Character skill gauge needed reduced by 6% while equipped with a dark-affinity main weapon.
Character skill gauge needed reduced by 5% while equipped with a dark-affinity main weapon.
Damage up by 25% on chain attacks of 3 or more.
Damage up by 20% on chain attacks of 3 or more.
Damage up by 15% on chain attacks of 3 or more.
Extends the duration of status-boosting effects you use by 15 seconds.
Extends the duration of status-boosting effects you use by 10 seconds.
Extends the duration of status-boosting effects you use by 8 seconds.
Slot n°3
Reduces the likelihood of being afflicted by burn by 50%.
Reduces the likelihood of being afflicted by burn by 40%.
Reduces the likelihood of being afflicted by burn by 30%.
Reduces the likelihood of being afflicted by stun by 50%.
Reduces the likelihood of being afflicted by stun by 40%.
Reduces the likelihood of being afflicted by stun by 30%.
Damage taken reduced 10% 3 times at the start of a wave.
Damage taken reduced 8% 3 times at the start of a wave.
Damage taken reduced 6% 3 times at the start of a wave.
Chance of a 3/4/5-chain occurring up by 3% each for all allies.
Chance of a 3/4/5-chain occurring up by 2% each for all allies.
Chance of a 3/4/5-chain occurring up by 1% each for all allies.
Light damage taken down by 8%.
Light damage taken down by 6%.
Light damage taken down by 5%.
Skill cooldown time reduced by 30%.
Skill cooldown time reduced by 24%.
Skill cooldown time reduced by 18%.
Costume sources
Premium Summons: Blessed Dress
Ended almost 2 years ago
12 days
8/18/2022 - 8/31/2022
Premium Summons: Japanese 2nd Anniversary Eve
Ended over 1 year ago
13 days
2/6/2023 - 2/20/2023
Costume story
Good question. I don't know. Can't say I'm familiar with
the concept—but if I had to answer, I would say "wounds."
Ah, but it's all so far out of my reach; much too bright
for me to look at, or even think about for too long.