WATER
BIG_SWORD
Akeha
Abstract Assassin

Added 07/28/2021 (over 2 years ago)

hp
HP

49948

atk
ATK

3289

vit
DEF

5276

agi
AGI

1000

Skill

Lv. 15/15
Bloodbud Rend

Deal 95% damage to one enemy 3 times. Reduce an enemy's attack by 40% for 30 sec. Also increases all allies' def up by 15% for 30 sec. when own affinity is water.

?
Gauge: C
1200960

Abilities

Lv. 4/4
Ward

All allies' defense up by 20%.

Lv. 4/4
Toughness

HP up by 20%.

Awakening

3
Icewater Rush

Increases the stats of equipped water-affinity weapons by 20%.

5
Debris: Tenacious Aegis ChunkDebris: Tenacious Aegis Chunk
Debris: Tenacious Aegis Chunk

HP up by 5%. Defense up by 5%.

Abstract Assassin (Abstract Assassin) illustration
Star rarity lvl 4
Star rarity lvl 4
Star rarity lvl 4
Star rarity lvl 4

    Costume's weapon

    Silversnow Fang thumbnail
    Star rarity lvl 5
    Star rarity lvl 5
    Star rarity lvl 5
    Star rarity lvl 5
    Star rarity lvl 5
    WATER
    BIG_SWORD
    WATER
    Silversnow Fang
    hp
    HP

    23562

    atk
    ATK

    1818

    vit
    DEF

    2224

    Skills

    Lv. 15/15
    Silversnow Aegis x4

    Deal 45% damage to one enemy 4 times and increase your defense by 25% for 10 seconds.

    Cooldown: 15s
    Lv. 15/15
    Silversnow Recovery x3

    Deal 65% damage to one enemy 3 times and recover 10% of your HP.

    Cooldown: 19s

    Abilities

    Lv. 15/15
    Aegis

    Defense up by 10%.

    Lv. 15/15
    Vigor

    Attack up by 20% for 60 seconds.

    Lv. 15/15
    Barrier: Curtain of Darkness Rank 4

    Reduce the effect of Burden: Curtain of Darkness.

    Refining Ability

    Barrier: Debilitating Bane Rank 4

    Reduce the effect of Burden: Debilitating Bane.

    Statistics

    Level 70

    No ascension
    HPHP
    33811
    AttackAttack
    2673
    DefenseDefense
    3964
    AgilityAgility
    1000
    Critical RateCritical Rate
    10%
    Critical DamageCritical Damage
    150%
    Evasion RateEvasion Rate
    10%

    Level 90

    Max ascension
    HPHP
    49948
    AttackAttack
    3289
    DefenseDefense
    5276
    AgilityAgility
    1000
    Critical RateCritical Rate
    10%
    Critical DamageCritical Damage
    150%
    Evasion RateEvasion Rate
    10%

    Level 100

    Max ascension + Exalted
    HPHP
    53712
    AttackAttack
    3535
    DefenseDefense
    5671
    AgilityAgility
    1000
    Critical RateCritical Rate
    10%
    Critical DamageCritical Damage
    150%
    Evasion RateEvasion Rate
    10%

    Temp abilities and rank bonuses are not included in the stats.

    Rank bonuses

    Attack +1%
    Defense +2%
    Attack +100
    HP +2%
    Defense +100
    Attack +2%
    Critical hit rate +2%
    Defense +2%
    HP +2%
    Attack +2%

    Karma

    Slot n°1

    • Agility 150, HP 15%

    • Agility 125, HP 12%

    • Agility 100, HP 10%

    • HP 15%, Defense 15%

    • HP 12%, Defense 12%

    • HP 10%, Defense 10%

    • Agility 150, Defense 15%

    • Agility 125, Defense 12%

    • Agility 100, Defense 10%

    • Defense 30%

    • Defense 25%

    • Defense 20%

    • HP 30%

    • HP 25%

    • HP 20%

    Slot n°2

    • Damage up by 25% when HP is above 70%.

    • Damage up by 20% when HP is above 70%.

    • Damage up by 15% when HP is above 70%.

    • Damage up by 25% when HP is below 60%.

    • Damage up by 20% when HP is below 60%.

    • Damage up by 15% when HP is below 60%.

    • Recover 20% HP when your HP falls below 70%. Once only.

    • Recover 16% HP when your HP falls below 70%. Once only.

    • Recover 12% HP when your HP falls below 70%. Once only.

    • Continually recover 5% HP for 3 turns when your HP falls below 70%. Once only.

    • Continually recover 4% HP for 3 turns when your HP falls below 70%. Once only.

    • Continually recover 3% HP for 3 turns when your HP falls below 70%. Once only.

    • Defense up by 15% for 60 seconds.

    • Defense up by 10% for 60 seconds.

    • Defense up by 8% for 60 seconds.

    Slot n°3

    • Reduces the likelihood of being afflicted by poison by 50%.

    • Reduces the likelihood of being afflicted by poison by 40%.

    • Reduces the likelihood of being afflicted by poison by 30%.

    • Reduces the likelihood of being afflicted by blind by 50%.

    • Reduces the likelihood of being afflicted by blind by 40%.

    • Reduces the likelihood of being afflicted by blind by 30%.

    • Damage taken reduced 10% 3 times at the start of a wave.

    • Damage taken reduced 8% 3 times at the start of a wave.

    • Damage taken reduced 6% 3 times at the start of a wave.

    • Chance of a 3/4/5-chain occurring up by 3% each for all allies.

    • Chance of a 3/4/5-chain occurring up by 2% each for all allies.

    • Chance of a 3/4/5-chain occurring up by 1% each for all allies.

    • Fire damage taken down by 8%.

    • Fire damage taken down by 6%.

    • Fire damage taken down by 5%.

    • Skill cooldown time reduced by 30%.

    • Skill cooldown time reduced by 24%.

    • Skill cooldown time reduced by 18%.

    Costume source

    Work in Progress...

    Costume story

    Abstract Assassin thumbnail

    Seasons change. Spring to summer, summer to autumn,
    autumn to winter, and winter to spring once more.

    As the colors change, so, too, do we grow old.

    Was I ever able to feel the days?
    In spring? Summer? Autumn? Winter?
    I can't tell. Maybe I couldn't ever tell.

    Could someone tell me, what is the color of my heart?