1 costume found for 2P
Limited costume
Collab
Added 07/28/2021 (about 3 years ago)
47622
8118
3807
1000
Skill
Deal 120% damage to one enemy 5 times. (dmg up by 100% when own affinity is light) (dmg up by 60% when HP over 80%)
Abilities
Attack up by 25%.
Critical rate up by 20%.
Awakening
All allies' HP up by 20%.
Critical rate up by 5%.
PvE
View tierlistPvE
View tierlistElemental DPS
Costume's weapon
19224
2346
1321
Skills
Deal 100% damage to one enemy 4 times (damage increased by 40% when HP over 80%).
Deal 50% damage to one enemy 3 times and increase all allies' defense by 7% for 10 seconds.
Abilities
Increase light damage by 30%.
Critical rate up by 10%.
Reduce the effect of Burden: Corrosive Smog.
Refining Ability
Reduce the effect of Burden: Curtain of Darkness.
Statistics
Level 70
No ascensionLevel 90
Max ascensionLevel 100
Max ascension + ExaltedTemp abilities and rank bonuses are not included in the stats.
Rank bonuses
Karma
Slot n°1
Agility 150, Attack 10%
Agility 125, Attack 7%
Agility 100, Attack 5%
Attack 10%, Critical Rate 5%
Attack 7%, Critical Rate 4%
Attack 5%, Critical Rate 3%
Critical Damage 10%, Critical Rate 5%
Critical Damage 7%, Critical Rate 4%
Critical Damage 5%, Critical Rate 3%
Attack 10%, Critical Damage 10%
Attack 7%, Critical Damage 7%
Attack 5%, Critical Damage 5%
Agility 150, Critical Damage 10%
Agility 125, Critical Damage 7%
Agility 100, Critical Damage 5%
Slot n°2
Character skill gauge needed reduced by 8% while equipped with a light-affinity main weapon.
Character skill gauge needed reduced by 6% while equipped with a light-affinity main weapon.
Character skill gauge needed reduced by 5% while equipped with a light-affinity main weapon.
Skill cooldown time reduced by 8% while equipped with a light-affinity main weapon.
Skill cooldown time reduced by 6% while equipped with a light-affinity main weapon.
Skill cooldown time reduced by 5% while equipped with a light-affinity main weapon.
Damage up by 20% when HP is above 70%.
Damage up by 15% when HP is above 70%.
Damage up by 10% when HP is above 70%.
Damage up by 20% when HP is below 60%.
Damage up by 15% when HP is below 60%.
Damage up by 10% when HP is below 60%.
Damage up by 20% on chain attacks of 3 or more.
Damage up by 15% on chain attacks of 3 or more.
Damage up by 10% on chain attacks of 3 or more.
Slot n°3
Reduces the likelihood of being afflicted by poison by 60%.
Reduces the likelihood of being afflicted by poison by 50%.
Reduces the likelihood of being afflicted by poison by 40%.
Reduces the likelihood of being afflicted by blind by 60%.
Reduces the likelihood of being afflicted by blind by 50%.
Reduces the likelihood of being afflicted by blind by 40%.
Damage taken reduced 10% 3 times at the start of a wave.
Damage taken reduced 8% 3 times at the start of a wave.
Damage taken reduced 6% 3 times at the start of a wave.
Chance of a 3/4/5-chain occurring up by 3% each for all allies.
Chance of a 3/4/5-chain occurring up by 2% each for all allies.
Chance of a 3/4/5-chain occurring up by 1% each for all allies.
Dark damage taken down by 8%.
Dark damage taken down by 6%.
Dark damage taken down by 5%.
Skill cooldown time reduced by 30%.
Skill cooldown time reduced by 24%.
Skill cooldown time reduced by 18%.
Costume sources
Premium Summons: NieR Automata Vol. 2 (Resurrected Crossover)
Ended over 1 year ago
37 days
3/31/2023 - 5/8/2023
Premium Summons: NieR Automata Vol. 2 (Resurrected Crossover)
Ended over 2 years ago
19 days
2/23/2022 - 3/15/2022
Premium Summons: NieR Automata Vol. 2
Ended almost 3 years ago
41 days
7/29/2021 - 9/8/2021
Premium Summons: Survey Rally Summons
Ended 12 months ago
40 days
8/1/2023 - 9/11/2023
Costume story
A replica android wrought by machine lifeforms. Created to mimic
the combat models of the YoRHa squadron, this unit in particular
was made based on the YoRHa unit that was shown to have the
greatest viability.
This replica android has a desire to go on existing, transmitting
information while increasing its numbers just as the humans of
the past once did.