LIGHT
SWORD
EX10H
Reborn Warden

Added 01/22/2024 (7 months ago)

hp
HP

89104

atk
ATK

3581

vit
DEF

4388

agi
AGI

1000

Skill

Lv. 15/15
Support: Ruinous Severing

Deal 250% damage to one enemy 4 times. Cure 2 status ailment for each ally. Continually recover 20% HP for all allies for 3 turn.

?
Gauge: A
18001440

Abilities

Lv. 4/4
Resilience

All allies' HP up by 30%.

Lv. 4/4
Void Guard

Dark damage taken down by 25%.

Awakening

3
Aegis

Defense up by 15%.

5
Debris: Void Guard ChunkDebris: Void Guard Chunk
Debris: Void Guard Chunk

Dark damage taken down by 5%.

Reborn Warden (Reborn Warden) illustration
Star rarity lvl 4
Star rarity lvl 4
Star rarity lvl 4
Star rarity lvl 4

    Costume's weapon

    Type-127 Sword IV thumbnail
    Star rarity lvl 5
    Star rarity lvl 5
    Star rarity lvl 5
    Star rarity lvl 5
    Star rarity lvl 5
    LIGHT
    SWORD
    LIGHT
    EXType-127 Sword IV
    hp
    HP

    41373

    atk
    ATK

    2152

    vit
    DEF

    1635

    Skills

    Lv. 15/15
    Type-127 Lucid Boon x5

    Deal 100% damage to one enemy 5 times and increase your light damage by 50% (15 seconds).

    Cooldown: 23s
    Lv. 15/15
    Type-127 Ward Mending

    Recover 20% HP for all allies. Increase all allies' defense by 25% (10 seconds).

    Cooldown: 23s

    Abilities

    Lv. 15/15
    Haste

    Skill cooldown time down by 10%.

    Lv. 15/15
    Toughness

    HP up by 20%.

    Lv. 15/15
    Barrier: Miasma of Indolence Rank 2

    Reduce the effect of Burden: Miasma of Indolence.

    Statistics

    Level 70

    No ascension
    HPHP
    64861
    AttackAttack
    2911
    DefenseDefense
    3564
    AgilityAgility
    1000
    Critical RateCritical Rate
    10%
    Critical DamageCritical Damage
    150%
    Evasion RateEvasion Rate
    10%

    Level 90

    Max ascension
    HPHP
    89104
    AttackAttack
    3581
    DefenseDefense
    4388
    AgilityAgility
    1000
    Critical RateCritical Rate
    10%
    Critical DamageCritical Damage
    150%
    Evasion RateEvasion Rate
    10%

    Level 100

    Max ascension + Exalted
    HPHP
    95817
    AttackAttack
    3850
    DefenseDefense
    4717
    AgilityAgility
    1000
    Critical RateCritical Rate
    10%
    Critical DamageCritical Damage
    150%
    Evasion RateEvasion Rate
    10%

    Temp abilities and rank bonuses are not included in the stats.

    Rank bonuses

    Attack +1%
    Agility +2%
    Attack +100
    HP +2%
    Agility +100
    Attack +2%
    Defense +2%
    Agility +2%
    HP +2%
    Attack +2%

    Karma

    Slot n°1

    • Agility 150, HP 20%

    • Agility 125, HP 14%

    • Agility 100, HP 10%

    • HP 20%, Defense 20%

    • HP 14%, Defense 14%

    • HP 10%, Defense 10%

    • Agility 150, Defense 20%

    • Agility 125, Defense 14%

    • Agility 100, Defense 10%

    • Defense 26%

    • Defense 20%

    • Defense 13%

    • HP 26%

    • HP 20%

    • HP 13%

    Slot n°2

    • Character skill gauge needed reduced by 8% while equipped with a light-affinity main weapon.

    • Character skill gauge needed reduced by 6% while equipped with a light-affinity main weapon.

    • Character skill gauge needed reduced by 5% while equipped with a light-affinity main weapon.

    • Skill cooldown time reduced by 8% while equipped with a light-affinity main weapon.

    • Skill cooldown time reduced by 6% while equipped with a light-affinity main weapon.

    • Skill cooldown time reduced by 5% while equipped with a light-affinity main weapon.

    • Recover 20% HP when your HP falls below 70%. Once only.

    • Recover 16% HP when your HP falls below 70%. Once only.

    • Recover 12% HP when your HP falls below 70%. Once only.

    • Continually recover 5% HP for 3 turns when your HP falls below 70%. Once only.

    • Continually recover 4% HP for 3 turns when your HP falls below 70%. Once only.

    • Continually recover 3% HP for 3 turns when your HP falls below 70%. Once only.

    • Extends the duration of status-boosting effects you use by 15 seconds.

    • Extends the duration of status-boosting effects you use by 10 seconds.

    • Extends the duration of status-boosting effects you use by 8 seconds.

    Slot n°3

    • Reduces the likelihood of being afflicted by poison by 50%.

    • Reduces the likelihood of being afflicted by poison by 40%.

    • Reduces the likelihood of being afflicted by poison by 30%.

    • Reduces the likelihood of being afflicted by blind by 50%.

    • Reduces the likelihood of being afflicted by blind by 40%.

    • Reduces the likelihood of being afflicted by blind by 30%.

    • Damage taken reduced 12% 3 times at the start of a wave.

    • Damage taken reduced 10% 3 times at the start of a wave.

    • Damage taken reduced 8% 3 times at the start of a wave.

    • Chance of a 3/4/5-chain occurring up by 3% each for all allies.

    • Chance of a 3/4/5-chain occurring up by 2% each for all allies.

    • Chance of a 3/4/5-chain occurring up by 1% each for all allies.

    • Agility up by 50% for 60 seconds.

    • Agility up by 40% for 60 seconds.

    • Agility up by 30% for 60 seconds.

    • Skill cooldown time reduced by 30%.

    • Skill cooldown time reduced by 24%.

    • Skill cooldown time reduced by 18%.

    Costume source

    chapter icon

    Chapter n°23

    EX Character Quests > Dark Memory Quests >10H > Dark Trial: Hard

    Costume story

    Reborn Warden thumbnail

    There was once an android girl who sought the truth.

    She spent her days carrying out menial tasks with her support
    unit, a Pod. One day, she learned that her Pod was betraying her.
    But its betrayal was ultimately a misunderstanding born of love.
    When they tell each other their true feelings, they decide to
    walk hand in hand. A year soon passed since the girl took up
    her post. The Pod discovered a red artificial flower at the base.
    It was the very same kind of flower children were said to give
    to their mothers long, long ago.