DARK
BIG_SWORD
EX063y
Reborn Convict

Added 07/28/2021 (over 2 years ago)

hp
HP

50796

atk
ATK

5303

vit
DEF

3880

agi
AGI

1000

Skill

Lv. 15/15
Energy Core

Deal 200% damage to one enemy 5 times (damage dealt increases with less current HP for a max of 20%).

?
Gauge: A
18001440

Abilities

Lv. 4/4
Caged Vigor

Damage up by 50% when HP is below 15%.

Lv. 4/4
Luminous Guard

Light damage taken down by 25%.

Awakening

3
Toughness

HP up by 15%.

5
Debris: Luminous Guard ChunkDebris: Luminous Guard Chunk
Debris: Luminous Guard Chunk

Light damage taken down by 5%.

Reborn Convict (Reborn Convict) illustration
Star rarity lvl 4
Star rarity lvl 4
Star rarity lvl 4
Star rarity lvl 4

Costume's weapon

BSE_TypeLS IV thumbnail
Star rarity lvl 5
Star rarity lvl 5
Star rarity lvl 5
Star rarity lvl 5
Star rarity lvl 5
DARK
BIG_SWORD
DARK
EXBSE_TypeLS IV
hp
HP

24955

atk
ATK

3546

vit
DEF

1952

Skills

Lv. 15/15
Slave's Void Boon x4

Deal 110% damage to one enemy 4 times and increase your dark damage by 50% for 15 seconds.

Cooldown: 23s
Lv. 15/15
Slave's Caged Vigor x5

Deal 100% damage to one enemy 5 times (damage increased by 100% when HP is below 15%).

Cooldown: 23s

Abilities

Lv. 15/15
Haste

Skill cooldown time down by 10%.

Lv. 15/15
Vigor

Attack up by 20%.

Lv. 15/15
Barrier: Debilitating Bane Rank 2

Reduce the effect of Burden: Debilitating Bane.

Statistics

Level 70

No ascension
HPHP
41261
AttackAttack
4308
DefenseDefense
3152
AgilityAgility
1000
Critical RateCritical Rate
10%
Critical DamageCritical Damage
150%
Evasion RateEvasion Rate
10%

Level 90

Max ascension
HPHP
50796
AttackAttack
5303
DefenseDefense
3880
AgilityAgility
1000
Critical RateCritical Rate
10%
Critical DamageCritical Damage
150%
Evasion RateEvasion Rate
10%

Level 100

Max ascension + Exalted
HPHP
54623
AttackAttack
5702
DefenseDefense
4171
AgilityAgility
1000
Critical RateCritical Rate
10%
Critical DamageCritical Damage
150%
Evasion RateEvasion Rate
10%

Temp abilities and rank bonuses are not included in the stats.

Rank bonuses

HP +1%
Defense +2%
HP +1,500
Attack +2%
Defense +100
HP +2%
Agility +2%
Defense +2%
Attack +2%
HP +2%

Karma

Slot n°1

  • Agility 150, Attack 20%

  • Agility 125, Attack 14%

  • Agility 100, Attack 10%

  • Attack 20%, Critical Rate 10%

  • Attack 14%, Critical Rate 8%

  • Attack 10%, Critical Rate 6%

  • Critical Damage 20%, Critical Rate 10%

  • Critical Damage 14%, Critical Rate 8%

  • Critical Damage 10%, Critical Rate 6%

  • Attack 20%, Critical Damage 20%

  • Attack 14%, Critical Damage 14%

  • Attack 10%, Critical Damage 10%

  • Agility 150, Critical Damage 20%

  • Agility 125, Critical Damage 14%

  • Agility 100, Critical Damage 10%

Slot n°2

  • Character skill gauge needed reduced by 8% while equipped with a dark-affinity main weapon.

  • Character skill gauge needed reduced by 6% while equipped with a dark-affinity main weapon.

  • Character skill gauge needed reduced by 5% while equipped with a dark-affinity main weapon.

  • Skill cooldown time reduced by 8% while equipped with a dark-affinity main weapon.

  • Skill cooldown time reduced by 6% while equipped with a dark-affinity main weapon.

  • Skill cooldown time reduced by 5% while equipped with a dark-affinity main weapon.

  • Damage up by 30% when HP is above 70%.

  • Damage up by 24% when HP is above 70%.

  • Damage up by 18% when HP is above 70%.

  • Damage up by 30% when HP is below 60%.

  • Damage up by 24% when HP is below 60%.

  • Damage up by 18% when HP is below 60%.

  • Damage up by 30% on chain attacks of 3 or more.

  • Damage up by 24% on chain attacks of 3 or more.

  • Damage up by 18% on chain attacks of 3 or more.

Slot n°3

  • Reduces the likelihood of being afflicted by burn by 50%.

  • Reduces the likelihood of being afflicted by burn by 40%.

  • Reduces the likelihood of being afflicted by burn by 30%.

  • Reduces the likelihood of being afflicted by stun by 50%.

  • Reduces the likelihood of being afflicted by stun by 40%.

  • Reduces the likelihood of being afflicted by stun by 30%.

  • Damage taken reduced 12% 3 times at the start of a wave.

  • Damage taken reduced 10% 3 times at the start of a wave.

  • Damage taken reduced 8% 3 times at the start of a wave.

  • Chance of a 3/4/5-chain occurring up by 3% each for all allies.

  • Chance of a 3/4/5-chain occurring up by 2% each for all allies.

  • Chance of a 3/4/5-chain occurring up by 1% each for all allies.

  • Continually recover 5% HP for 3 turns when your HP falls below 70%. Once only.

  • Continually recover 4% HP for 3 turns when your HP falls below 70%. Once only.

  • Continually recover 3% HP for 3 turns when your HP falls below 70%. Once only.

  • Skill cooldown time reduced by 30%.

  • Skill cooldown time reduced by 24%.

  • Skill cooldown time reduced by 18%.

Costume source

chapter icon

Chapter n°7

EX Character Quests > Dark Memory Quests >063y > Dark Trial: Hard

Costume story

Reborn Convict thumbnail

This is the story of an empty man who gained a reason to live.

There was once a man who watched over his unconscious wife after
she had been injured in a battle with the Flowers. The man cursed
himself for his allowing her to be wounded so, and swore to gain the
strength to prevent such a thing from ever happening again—no
matter what tragedies might arise from such a decision.